White Lion Pack Synergy
Posted: Sun Mar 12, 2017 4:41 pm
Hello
I would like to suggest slight change on White Lion Pack Synergy tactic.
Pack Synergy is: Increases the addiitonal damage dealt when either you or your pet critically hits by 50%, as long as you have pet active.
I would suggest modify or remove the pet mandatory of this tactic. This would result White Lions damage output not being gimped, if the pet dies or bugsout and dissaperas, as makes the possibility of Loner spec viable. This will not make WL more powerful and maybe we could see more Loner builds in the lakes also. As what goes for Loner, WL wont have some of its utility then, such as silence, Fetch etc. thus not actually making it more powerful, it's a win-lose situation. the cookiecutter spec wont get boosted either.
I'm aware i might miss something that might affect this suggestion not working, so all esuggestions and feedback about this proposition is welcome.
I would like to suggest slight change on White Lion Pack Synergy tactic.
Pack Synergy is: Increases the addiitonal damage dealt when either you or your pet critically hits by 50%, as long as you have pet active.
I would suggest modify or remove the pet mandatory of this tactic. This would result White Lions damage output not being gimped, if the pet dies or bugsout and dissaperas, as makes the possibility of Loner spec viable. This will not make WL more powerful and maybe we could see more Loner builds in the lakes also. As what goes for Loner, WL wont have some of its utility then, such as silence, Fetch etc. thus not actually making it more powerful, it's a win-lose situation. the cookiecutter spec wont get boosted either.
I'm aware i might miss something that might affect this suggestion not working, so all esuggestions and feedback about this proposition is welcome.