Returning Warhammer Online Player! Few questions
Posted: Sun Jan 18, 2015 11:23 pm
Heya! Thank you for the time to read my post, if you do indeed read it, haha.
Alrighty! So! I played Warhammer Online for a couple of years back when it was still live. Still, to this day, it was my favorite MMO, when it had a higher population. It was the only game I actually bothered download TS and participating in the conversations during battle. Story at the end of the post! What I mean is, I love this game! But! I had no idea a private server was being ran. What luck! But, I have a few questions before I download. I'll most likely download, regardless! Haha.
What does this server have, so far? I've skimmed the changelogs and was very happy to see it has received a recent update, so I'm assuming the fans working on this are still very much active! Woo! I couldn't find a place that lists the server's inclusions, though. Like, max level, races/classes, SCs, quests, ect. Is there a list of that?
How's the population? I've noticed the menu on the side, showing 190 online out of 250. So, the server hold 250 players, max? This seems fine and all, if you're twinking. So, I imagine most of the action is in T1? Is there a T2-4, and/or a population for it?
The top of the site says it's in pre alpha stage. i'm definitely down with testing, breaking, pushing, and WAAAGH'ing to the max. I'm just curious on how much testing is needed, and what the player feedback is. I would assume a lot. This has no negative impact on me downloading the game, or how long I will play. I'm simply curious.
Finally! What is the feedback from the group of people running this server? Like, how much interaction do the players/testers get this group of people? I would very much like to thank them. And, communication with the community has always been extremely important to me. If the servers go down, I want to know why. If there's an update coming up, I want to know when. Those kinds of things.
Thank you so much for opening a private server of this wonderful game! I hope I can convince one of my friends to play it. He was misfortune enough to not play this game when it was live. He is currently a developer and creating a game with a team he helps lead. So, he would be able to provide more technical feedback than I would! Haha.
---Totally Optional Story Time---
Story time! I remember, years ago when I played, certain oRVR battles. One of my favorites was a successful ambush! I can't remember the name of the map, but the one with the High Elves' theme. Anyways, we (Destro) has manage to get a decent sized warband up. We sent a scout (yes, a scout! Haha, it was awesome that it worked!) to find the enemy WB. Myself (Zealot), some kind that sounds like Master Chief (Mara), and another girl (Witch Elf), were the leaders of this WB, and on TS. The scout (still pumped that a scout worked in an MMO like this) told us that the enemy WB was coming down the road, towards our only keep. So, we set up an ambush! The road had hills on both sides. So, split the WB, and hid in the hills. I honestly have no idea how they didn't see us. So, the zerg is coming down the road, gets in between us, and we jump them. Each half of our WB flows over the side of the hills, and runs the battle starts. It was so awesome! We manage to completely wipe them out, losing only a few guys. It was literally the most epic moment of any MMO I played. It may not seem like much, but ambushes are hard! Haha. You can see their names, normally have those in your WB that run around sporadically (so surprised one didn't run over the hills, just because), health bars and abilities, reaction times are easier in a game, ect. I've never once seen or heard of another ambush being successful. It was just so glorious. TS was freaking out with people yelling (especially the ones "feelin' Orky"). I have other memories of epic moments in this game (such as an extremely long keep defense), but this is one of my favorites. I may post the keep defense, but it's been so long, my memory is a skewed. Actually... I may start a story thread... hm...
Alrighty! So! I played Warhammer Online for a couple of years back when it was still live. Still, to this day, it was my favorite MMO, when it had a higher population. It was the only game I actually bothered download TS and participating in the conversations during battle. Story at the end of the post! What I mean is, I love this game! But! I had no idea a private server was being ran. What luck! But, I have a few questions before I download. I'll most likely download, regardless! Haha.
What does this server have, so far? I've skimmed the changelogs and was very happy to see it has received a recent update, so I'm assuming the fans working on this are still very much active! Woo! I couldn't find a place that lists the server's inclusions, though. Like, max level, races/classes, SCs, quests, ect. Is there a list of that?
How's the population? I've noticed the menu on the side, showing 190 online out of 250. So, the server hold 250 players, max? This seems fine and all, if you're twinking. So, I imagine most of the action is in T1? Is there a T2-4, and/or a population for it?
The top of the site says it's in pre alpha stage. i'm definitely down with testing, breaking, pushing, and WAAAGH'ing to the max. I'm just curious on how much testing is needed, and what the player feedback is. I would assume a lot. This has no negative impact on me downloading the game, or how long I will play. I'm simply curious.
Finally! What is the feedback from the group of people running this server? Like, how much interaction do the players/testers get this group of people? I would very much like to thank them. And, communication with the community has always been extremely important to me. If the servers go down, I want to know why. If there's an update coming up, I want to know when. Those kinds of things.
Thank you so much for opening a private server of this wonderful game! I hope I can convince one of my friends to play it. He was misfortune enough to not play this game when it was live. He is currently a developer and creating a game with a team he helps lead. So, he would be able to provide more technical feedback than I would! Haha.
---Totally Optional Story Time---
Story time! I remember, years ago when I played, certain oRVR battles. One of my favorites was a successful ambush! I can't remember the name of the map, but the one with the High Elves' theme. Anyways, we (Destro) has manage to get a decent sized warband up. We sent a scout (yes, a scout! Haha, it was awesome that it worked!) to find the enemy WB. Myself (Zealot), some kind that sounds like Master Chief (Mara), and another girl (Witch Elf), were the leaders of this WB, and on TS. The scout (still pumped that a scout worked in an MMO like this) told us that the enemy WB was coming down the road, towards our only keep. So, we set up an ambush! The road had hills on both sides. So, split the WB, and hid in the hills. I honestly have no idea how they didn't see us. So, the zerg is coming down the road, gets in between us, and we jump them. Each half of our WB flows over the side of the hills, and runs the battle starts. It was so awesome! We manage to completely wipe them out, losing only a few guys. It was literally the most epic moment of any MMO I played. It may not seem like much, but ambushes are hard! Haha. You can see their names, normally have those in your WB that run around sporadically (so surprised one didn't run over the hills, just because), health bars and abilities, reaction times are easier in a game, ect. I've never once seen or heard of another ambush being successful. It was just so glorious. TS was freaking out with people yelling (especially the ones "feelin' Orky"). I have other memories of epic moments in this game (such as an extremely long keep defense), but this is one of my favorites. I may post the keep defense, but it's been so long, my memory is a skewed. Actually... I may start a story thread... hm...