[FEEDBACK] Flipp System
Posted: Sat May 06, 2017 4:01 am
Sorry for my English.
I wonder if the keep capture system can be population-based?
The Devs have come to a decision to make the Lord have a lot of HP and a lot of defense with less damage taken, but I think they did not think there are players who play at times outside of what the zergs play.
We also know that this system favors the defending side.
So these players waste time forming a WB and getting too much time on the lord until a defense is formed.
Even at zerg times it is necessary to AAO to rent the zone, imagine without zerg.
It is already becoming clear with the sudden drop of online players that the system needs to be reviewed.
Thank you.
I wonder if the keep capture system can be population-based?
The Devs have come to a decision to make the Lord have a lot of HP and a lot of defense with less damage taken, but I think they did not think there are players who play at times outside of what the zergs play.
We also know that this system favors the defending side.
So these players waste time forming a WB and getting too much time on the lord until a defense is formed.
Even at zerg times it is necessary to AAO to rent the zone, imagine without zerg.
It is already becoming clear with the sudden drop of online players that the system needs to be reviewed.
Thank you.