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Tripping
Posted: Thu May 18, 2017 12:29 pm
by Bacta
Is it me or has death by tripping in this game become more occasional?
I have guildies that die everyday by tripping on terrain.
Re: Tripping
Posted: Thu May 18, 2017 2:48 pm
by Martok
All I can say is sometimes getting stuck or held up by terrain can trigger the falling timer, which if runs for the appropriate time automatically triggers death just as if you had fallen or jumped from some appropriate height.
Re: Tripping
Posted: Thu May 18, 2017 2:52 pm
by Aleteh
Its not even getting stuck, some times just just insta evaporate by jumping over a rock or a ledge like the corner behind AH in IC.
Re: Tripping
Posted: Thu May 18, 2017 2:54 pm
by Dabbart
Stack wounds. You need a min of 12k hp to survive the grounds DPS burst.
Re: Tripping
Posted: Thu May 18, 2017 2:55 pm
by peterthepan3
Worst culprit is just outside the Caledor WC, to the left near that tree.
Re: Tripping
Posted: Thu May 18, 2017 3:00 pm
by DokB
I took 13,000 damage from falling when chasing someone in Caledor.
Just another blatant case of Order bias terrain.
Re: Tripping
Posted: Thu May 18, 2017 3:48 pm
by Martok
DokB wrote:I took 13,000 damage from falling when chasing someone in Caledor.
Just another blatant case of Order bias terrain.
Do you have any idea how much time it takes for the High Elves to convince the terrain to be biased? I mean these rocks are stubborn. Just try talking to one sometime.
Re: Tripping
Posted: Thu May 18, 2017 3:57 pm
by CegeePegee
perhaps it's time someone put together a list of locations so that a rock or other object can be placed on top of these OP areas of terrain

Re: Tripping
Posted: Thu May 18, 2017 4:12 pm
by HissiCNesS
Yepp the corner behind the AH in the IC always gets me... Landing straight on my face every time! XD haha
Re: Tripping
Posted: Thu May 18, 2017 6:26 pm
by Jbz
This is a L2P issue obviously.