[Slayer] question
Posted: Mon Jun 05, 2017 1:19 am
Are there a lot of differences between Choppas and Slayers? At a quick glance they seem identical.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=21601
I don't belive thats a bug but rather how Az implemented the non dynamic combat mechanic formula to only check dmg and hots when they are aplied instead of checking it for every tick. I remember him saying this in a old thread. I can't remember which thread or topic but I do remember he said that and that he wouldn't change either.Luth wrote:Both classes suffer from a major bug regarding their class mechanic: 8689
Due to the bug it's impossible to stay alive by dropping rage once you got some dots while in the red/berserk stance, which means that you are forced to use the "power through" tactic.
If you don't plan to play together with lots of friends who will save/assist you, i recommend to play something else.
I actually linked that in the bug report: viewtopic.php?f=52&t=16694roadkillrobin wrote: I don't belive thats a bug but rather how Az implemented the non dynamic combat mechanic formula to only check dmg and hots when they are aplied instead of checking it for every tick. I remember him saying this in a old thread. I can't remember which thread or topic but I do remember he said that and that he wouldn't change either.
It drops the armor and resistances based on percentage rathen increasing damage you take by percentage so thats why. It's not a flat percentage modifier on the damage. Im 90% sure it due to the non dynamic combat formula.Luth wrote:I actually linked that in the bug report: viewtopic.php?f=52&t=16694roadkillrobin wrote: I don't belive thats a bug but rather how Az implemented the non dynamic combat mechanic formula to only check dmg and hots when they are aplied instead of checking it for every tick. I remember him saying this in a old thread. I can't remember which thread or topic but I do remember he said that and that he wouldn't change either.
Aza told me that percentage based buffs/debuffs are not affected by this rule, therefore it makes no sense that the percentage based self debuff is not affected by that -> bug.
Even without this information, the current handling obviously renders one of the ideas behind the class mechanic pointless, which is dynamically trading defense for damage and vice versa. This bug makes the classes even more group dependant than they were used to be.
Would something like a White Lion be better for pugs? I know that Order is lacking competent melee in t4, so I'm looking to fill that role.Luth wrote:Both classes suffer from a major bug regarding their class mechanic: 8689
Due to the bug it's impossible to stay alive by dropping rage once you got some dots while in the red/berserk stance, which means that you are forced to use the "power through" tactic.
If you don't plan to play together with lots of friends who will save/assist you, i recommend to play something else.
Pug tanks are terrible players mostly %90 doesnt use guard properly, same with pug healers and dps. So never play a class that is dependant on others. All melee classes are in that categoryAebel wrote:Would something like a White Lion be better for pugs? I know that Order is lacking competent melee in t4, so I'm looking to fill that role.Luth wrote:Both classes suffer from a major bug regarding their class mechanic: 8689
Due to the bug it's impossible to stay alive by dropping rage once you got some dots while in the red/berserk stance, which means that you are forced to use the "power through" tactic.
If you don't plan to play together with lots of friends who will save/assist you, i recommend to play something else.
and that line of thinking is behind the usual all rangedthemed game in order. the problem of course is when the full horde of mdps of destru stumble in a sc with a few competent healers and some reliable tanks wich crap order .gke96 wrote:Pug tanks are terrible players mostly %90 doesnt use guard properly, same with pug healers and dps. So never play a class that is dependant on others. All melee classes are in that categoryAebel wrote:Would something like a White Lion be better for pugs? I know that Order is lacking competent melee in t4, so I'm looking to fill that role.Luth wrote:Both classes suffer from a major bug regarding their class mechanic: 8689
Due to the bug it's impossible to stay alive by dropping rage once you got some dots while in the red/berserk stance, which means that you are forced to use the "power through" tactic.
If you don't plan to play together with lots of friends who will save/assist you, i recommend to play something else.