[Review] [SW/Herder] Projectile Speed
Posted: Fri Aug 04, 2017 10:30 pm
Issue: Projectile speed on some abilities and even autoattacks feel too slow. And while I believe that other classes might have similar problems I'm just going to talk about SW because I main this class and only checked it on this class (yet).
More specifically I want to talk about "Broadhead Arrow" and "Flanking shot".
- Broadhead Arrow is the main SW dot and in a normal rotation it's your opening skill so you can apply a healdebuff second.
- Flanking Shot is your "finisher" and usually applied when your target has already lost some health to finish it off.
Both abilities are moving horribly slow which really slows down your rotation assuming fast gcd is around 1100ms and slow gcd around 1400ms. While this takes away a few dps it mainly is very annoying and makes the class feel more clunky than it has to.
Video below shows how long a projectile takes to arrive at its destination.
Target distance was around 95ft, and I was logged in with full dev access to get an answer from the server everytime an ability input was recorded. The average flight time was between 1200ms and 1300ms. Add animation time + lag + moving target you might get numbers over 1400ms (could not test alone) on a full 98ft range shot. This way you can not get a fast gcd (or even normal gcd) between broadhead arrow and healdebuff, it also prevents flanking shot from fulfilling its role as finisher because having to wait 1.4seconds or longer for the damage to arrive is really frustrating sometimes (and I believe other SW mains would agree, if they pay attention to it for a bit).
In conclusion: increasing proectile speed by around 40% would be a big quality of live improvement for players of this class.
Click here to watch on YouTube
note: In the video i wasnt going for a fast gcd, its just to show you the flight time in the chat window to the left.
More specifically I want to talk about "Broadhead Arrow" and "Flanking shot".
- Broadhead Arrow is the main SW dot and in a normal rotation it's your opening skill so you can apply a healdebuff second.
- Flanking Shot is your "finisher" and usually applied when your target has already lost some health to finish it off.
Both abilities are moving horribly slow which really slows down your rotation assuming fast gcd is around 1100ms and slow gcd around 1400ms. While this takes away a few dps it mainly is very annoying and makes the class feel more clunky than it has to.
Video below shows how long a projectile takes to arrive at its destination.
Target distance was around 95ft, and I was logged in with full dev access to get an answer from the server everytime an ability input was recorded. The average flight time was between 1200ms and 1300ms. Add animation time + lag + moving target you might get numbers over 1400ms (could not test alone) on a full 98ft range shot. This way you can not get a fast gcd (or even normal gcd) between broadhead arrow and healdebuff, it also prevents flanking shot from fulfilling its role as finisher because having to wait 1.4seconds or longer for the damage to arrive is really frustrating sometimes (and I believe other SW mains would agree, if they pay attention to it for a bit).
In conclusion: increasing proectile speed by around 40% would be a big quality of live improvement for players of this class.
Click here to watch on YouTube
note: In the video i wasnt going for a fast gcd, its just to show you the flight time in the chat window to the left.