[BG] Monstrous Ruin
Posted: Sat Oct 28, 2017 4:24 pm
Identify the Issue:
This tactic reduces hate cost for Monstrous Rending and Blade of Ruin by 10. After the recent changes to Blackguard, we do not have the ability Blade of Ruin. Before the changes, this was a tactic that I personally never slotted. After the changes, it has made a subpar tactic even less attractive.
Solution:
1. Reduce hate cost of Monstrous Rending and Crimson Death by 10. By running this tactic, you would become more of an AOE DPS tank and would be able to use your AOE abilities more often to proc Filled with Fury and Hastened Doom.
2. Reduce the timer of Exile and Get Down! from 20 seconds to 15 seconds. With this change, it keeps your punt and KD on the same timer and most BG's are going to use these abilities one after the other.
Disclaimer:
I’m not sure exactly how much control the devs have over tactics, so if these two solutions are not possible, then we must think of another way to bring this tactic to life.
Edit:
I didn't realize the timer of Get Down! was different from the tool tip, edited solution #2.
This tactic reduces hate cost for Monstrous Rending and Blade of Ruin by 10. After the recent changes to Blackguard, we do not have the ability Blade of Ruin. Before the changes, this was a tactic that I personally never slotted. After the changes, it has made a subpar tactic even less attractive.
Solution:
1. Reduce hate cost of Monstrous Rending and Crimson Death by 10. By running this tactic, you would become more of an AOE DPS tank and would be able to use your AOE abilities more often to proc Filled with Fury and Hastened Doom.
2. Reduce the timer of Exile and Get Down! from 20 seconds to 15 seconds. With this change, it keeps your punt and KD on the same timer and most BG's are going to use these abilities one after the other.
Disclaimer:
I’m not sure exactly how much control the devs have over tactics, so if these two solutions are not possible, then we must think of another way to bring this tactic to life.
Edit:
I didn't realize the timer of Get Down! was different from the tool tip, edited solution #2.