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Keep Lords.. Honestly

Posted: Fri Nov 10, 2017 3:41 am
by dansari
I don't know how it is during EU time, but taking a keep during NA time is literally cancer. You spend 15 minutes downing both doors (after who knows how long trying to rank your keep up to 3), then spend upwards of 20 minutes trying to kill a keep lord, while the defenders have 4+ chances to storm the keep back. Even when they get pushed all over the zone, taking the keep lord is like playing against 80 aao. It's such a huge benefit and really kills any momentum you get from doing good things in pvp. (Multiple Thursdays have been cut shorter by players who get frustrated at watching a keep lord's health drop 1% every 30s, then wiping at 40% that they log off for the night). I don't know any large group of players that play this game to PVE, but that's exactly how the lord room feels when you have 60 people in the zone, total.

Please look at keep lord health. It's incredibly frustrating to take keeps in NA at the moment because of how unbelievably long it takes to control a computer, especially now that no tank can actually perform their main role of controlling aggro. It's not even that I want to take more keeps; it's honestly that I want to fight in pvp more rather than mindlessly beating on an NPC, then finally getting overrun by the defenders after their 7th wipe. This sentiment is shared by a majority of the player base.

Additionally, if I'm getting pushed around in zone, as has been done to NA order countless times, I would rather it be over quicker than having 4 chances to retake a keep I had no business retaking.

Ultimately, I would rather defend a keep once, then have one chance to retake it while the attackers are on the lord. If I can't beat them after that, the lord should fall. Thank you for all you do and for considering keep lord hp during NA time.