Rate of the statistics
Posted: Tue Jan 30, 2018 10:32 am
Hello dear developers,
I have a small problem with regard to the statistics.
I play a black guardsman and am put very defensively. Because I topically one advise of my opposition of 670 by my tactics on 1057 he can bring diminishedly the damage around 32. Is this really wanted by you thus? I find this also, unfortunately, in nobody wise in releation fits towards the magic damage of the magicians.
I still get hits more than 1700 them are critical although mine advises on 2. 6% is. I know this to her all that have changed. But I find the MAGIC DAMAGE should be already adapted compared with the tanks. In the RvR or scenarios this is very critical and decides really on him occur.
I would be glad about an answer and whether one could not improve something, perhaps.
Your welcome, greetings Xarborn
I have a small problem with regard to the statistics.
I play a black guardsman and am put very defensively. Because I topically one advise of my opposition of 670 by my tactics on 1057 he can bring diminishedly the damage around 32. Is this really wanted by you thus? I find this also, unfortunately, in nobody wise in releation fits towards the magic damage of the magicians.
I still get hits more than 1700 them are critical although mine advises on 2. 6% is. I know this to her all that have changed. But I find the MAGIC DAMAGE should be already adapted compared with the tanks. In the RvR or scenarios this is very critical and decides really on him occur.
I would be glad about an answer and whether one could not improve something, perhaps.
Your welcome, greetings Xarborn