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Scenario population unbalanced
Posted: Fri Feb 20, 2015 11:17 pm
by Arslan
I logged quite a few times earlier to play scens. The population was totally unbalanced. It was like 20 destro vs 12 order. This needs a fix since one faction can just farm reknown and xp just by sheer numbers.
Plus, when I try to join scen, I get the message I am in combat and I have to restart the client.
Re: Scenario population unbalanced
Posted: Sat Feb 21, 2015 12:06 am
by Lindisfarne
i would like to see SC's capped at 12v12 or 6v6
Re: Scenario population unbalanced
Posted: Wed Feb 25, 2015 2:10 pm
by Carotte
Now whit the new patch we really need a fix for to balance the number of players on scen for each side .Point to Lock area should be easy to get if all scen are outnumbered order or dess side ...
Re: Scenario population unbalanced
Posted: Wed Feb 25, 2015 2:23 pm
by Vampire
Lindisfarne wrote:i would like to see SC's capped at 12v12 or 6v6
12v12 yes, 6v6 no

pointless making 6v6 scenarios

Re: Scenario population unbalanced
Posted: Wed Feb 25, 2015 2:27 pm
by Telen
6v6 only really works for eternal citadel
Re: Scenario population unbalanced
Posted: Wed Feb 25, 2015 2:29 pm
by Carotte
Vampire wrote:Lindisfarne wrote:i would like to see SC's capped at 12v12 or 6v6
12v12 yes, 6v6 no

pointless making 6v6 scenarios

think yes if dev can make the cap to 12 , the outnumbered side can be win if they are playing well but when 1 side got 15-18 players its impossible .
Re: Scenario population unbalanced
Posted: Wed Feb 25, 2015 2:32 pm
by Morf
12v12 scens would be very nice especially as scens now contribute to zone locks, still im happy enough that we have scens and the damage/heal summary works.
Re: Scenario population unbalanced
Posted: Wed Feb 25, 2015 2:33 pm
by Azarael
The MaxPlayers value for a scenario is in the DB, so it can be changed if anyone with access to the main server is inclined to do so.
Re: Scenario population unbalanced
Posted: Fri Feb 27, 2015 5:15 pm
by navis
Telen wrote:6v6 only really works for eternal citadel
I like it for premade vs premade also, but there is not option for that, yet..
Hope that for the future...
Re: Scenario population unbalanced
Posted: Fri Feb 27, 2015 6:20 pm
by noisestorm
Azarael wrote:The MaxPlayers value for a scenario is in the DB, so it can be changed if anyone with access to the main server is inclined to do so.
So that would be just Max then? Wondering why there still is no 12 ppl limit. Since multiple BGs actually can open at the same time it should be okay to limit player numbers by now