Patch Notes 20/4/2018
Posted: Sat Apr 21, 2018 7:15 am
HOTFIX 22/04/2018
[Abilities]
Natherul
- Pounce like and self punt abilities can no longer be used while in the air again.
[RvR]
Hargrim
- Adjusted the hp gain from BOs on the keep lord.
[Chapter 22 PQ]
Hargrim
- Gorfang will now start his Torturas phase earlier
- Terror was enabled on Gorfang and Ungrim. Better don't die.
- Each player above 24 will increase damage of each NPC in the PQ by 5%.
Grunbag
As a general rule : make sure to enable : User Settings / interface / Center Screen Message / Quest enabled, this might help you in Chap 22 lord fight, and for future Dungeons / PQ bosses
Dammaz Skar :
- In Da noggin stun will be removed when player die
- Fixed a typo in Skarsnik's Night Globins name
- Fixed timers that were incorrectly set to 30 mins
Slayer Keep :
- Fixed an issue that caused stage 1 mobs to respawn
[Tickets]
Sioding
[11636] Snorgan Axegrinder found his way back to Mount Gunbad for "Into the Depths".
[11637] Questmarker set for "Mourkain Crystal".
[11638] Questmarker set for "Overwhelming Odds" (NPC fixed in [11636]).
[11640] Questmarker set for "Steeped in Filth".
[11641] Changed the questobject to prevent ch22 hard PQ involvement for "The Final Assault - Daelerys' Strike".
[11645] Questmarker fixed for "Securing the Front" and "Solemn Defense of Eataine".
[11650] Questmarker fixed "Cleansing an Empire".
[11651] Questmarker fixed "Ancient Power Reborn".
_______________________________________________________
[RvR]
Natherul
- Leveling up in RvR should now properly check if you need to become a chicken or not. (aka dont stay in the lake in T1 past whats designed).
Hargrim
- Disabled all rewards in T1 if you are Rank 16 or more
- Lord reset range is now set to 60 if inner doors are not destroyed
- If inner doors are down and Lord was tagged for combat the reset range is 150
- Changed terminate range for leaving the Lord range when on top of aggro list from 60 to 150
- Each BO you control now adds 1% health per 1 minute and 25% bonus damage to the Keep Lord
- In case your realm control 4 total Keep Lord bonus is now 200% damage and 8% of health per minute
- The way Keep Lords are healed was changed: if lord reset he just gains 10% of his HP, the rest need to be regenerated with BO holding
- If Keep Lord reset multiple times Lord gets 10% each time
- REMINDER: It is now as easy to level keep to rank 4 and 5 as to rank keep from rank 2 to 3
[General]
Natherul
- Banned players may no longer make tickets using the ingame system.
- Stopped collecting bugreports from ingame, we only look at the bugtracker anyway. Trying to make a bugreport from ingame will now advice you of that.
- Itemsets bonuses are now ONLY calculated when set items are equipped or unequipped. As such the issue with mastery bonus from annihilator removing a spell is somewhat mitigated.
[Abilities]
Secrets
- An ability (or an autoattack) that is defended will now start your autoattack against the target you are currently attacking.
Torquemadra
[Sword Master]
Path of Vaul
Redirected Force - Ability is now undefendable, on a 20 second cooldown and grants an enchantment, any attacking enemy who has their attack blocked by the Sword Master while this enchantment is up will receive damage.
Crushing Advance - Ability is relocated back to 9 points, armour component now stacks with armour potions.
Crashing Wave - Ability is relocated back to 13 points
[Blackguard]
Path of Loathing
Terrifying Foe - Tactic is relocated back to 3 points
Feeding on Pain - Tactic is relocated back to 7 points
Force of Fury - Ability is relocated back to 9 points
Anger Drives Me - Tactic is relocated back to 11 points
Wave of Scorn - Ability is relocated back to 13 points
[Dungeons]
Grunbag
- Blaz Da Tamin' Masta : Rage o' da night Gobbo will now correctly increase outgoing damage and not only AutoAttack Damages
- 'Ard Ta Feed : Squig Frenzy will now correctly increase outgoing damage and not only AutoAttack Damages
[Public Quest Chapter 22]
Hargrim
- Public quests can now scale with the population, two examples can be found in Chapter 22, Hard PQs. For each player above 24 the damage and damage mitigation of NPCs in this particular Public Quest will be increased. Zerging is not advised.
Grunbag
- First two Chapter 22 Hard Public Quests are ready in Greenskin pairing. Ungrim Ironfist, The Slayer King will defend the Slayer keep, and Black Crag Warlord Gorfang Rotgut, can be encountered in Dammaz Skar.
- You can now obtain the Onslaught set, if you can bring enough fighters to face Warhammer Lords. It's time to play as a realm in PvE, with the new mechanics we build into Chap22.
Special Thanks to:
- Wargrimnir for Onslaught set (Which will drop from Purple and Gold bags until the rest are finished, then we will change it up a bit)
- Hargrim for scripting bosses mechanics
- Grunbag for building all abilities of lord, sub bosses and adds and creating Gorfang / Ungrim appearance
- Saup for fix all DB part and pq draw
- Hargrim, Grunbag, StormX2, Miszczu, Saup, and Gobtar for brainstorming all bosses Mechanics
- Thanks to all tester for your work and patience.
[Tickets]
Sioding
[11623] You will find the Empire Courier again in front of the tavern for "As Lord Tchar'zanek Demands".
[11622] Dead Marauders will count again for "Tis Only A Flesh Wound".
[11005] This lord is invulnerable now for "Keeping Secrets".
[11632] Salanir Flamebreaker feels now responsible for "Clearing the Way".
[11634] Changed one questobject to make sure you do not have to kill a chapter 22 hard PQ NPC in "Heart of Chaos".
[Abilities]
Natherul
- Pounce like and self punt abilities can no longer be used while in the air again.
[RvR]
Hargrim
- Adjusted the hp gain from BOs on the keep lord.
[Chapter 22 PQ]
Hargrim
- Gorfang will now start his Torturas phase earlier
- Terror was enabled on Gorfang and Ungrim. Better don't die.
- Each player above 24 will increase damage of each NPC in the PQ by 5%.
Grunbag
As a general rule : make sure to enable : User Settings / interface / Center Screen Message / Quest enabled, this might help you in Chap 22 lord fight, and for future Dungeons / PQ bosses
Dammaz Skar :
- In Da noggin stun will be removed when player die
- Fixed a typo in Skarsnik's Night Globins name
- Fixed timers that were incorrectly set to 30 mins
Slayer Keep :
- Fixed an issue that caused stage 1 mobs to respawn
[Tickets]
Sioding
[11636] Snorgan Axegrinder found his way back to Mount Gunbad for "Into the Depths".
[11637] Questmarker set for "Mourkain Crystal".
[11638] Questmarker set for "Overwhelming Odds" (NPC fixed in [11636]).
[11640] Questmarker set for "Steeped in Filth".
[11641] Changed the questobject to prevent ch22 hard PQ involvement for "The Final Assault - Daelerys' Strike".
[11645] Questmarker fixed for "Securing the Front" and "Solemn Defense of Eataine".
[11650] Questmarker fixed "Cleansing an Empire".
[11651] Questmarker fixed "Ancient Power Reborn".
_______________________________________________________
[RvR]
Natherul
- Leveling up in RvR should now properly check if you need to become a chicken or not. (aka dont stay in the lake in T1 past whats designed).
Hargrim
- Disabled all rewards in T1 if you are Rank 16 or more
- Lord reset range is now set to 60 if inner doors are not destroyed
- If inner doors are down and Lord was tagged for combat the reset range is 150
- Changed terminate range for leaving the Lord range when on top of aggro list from 60 to 150
- Each BO you control now adds 1% health per 1 minute and 25% bonus damage to the Keep Lord
- In case your realm control 4 total Keep Lord bonus is now 200% damage and 8% of health per minute
- The way Keep Lords are healed was changed: if lord reset he just gains 10% of his HP, the rest need to be regenerated with BO holding
- If Keep Lord reset multiple times Lord gets 10% each time
- REMINDER: It is now as easy to level keep to rank 4 and 5 as to rank keep from rank 2 to 3
[General]
Natherul
- Banned players may no longer make tickets using the ingame system.
- Stopped collecting bugreports from ingame, we only look at the bugtracker anyway. Trying to make a bugreport from ingame will now advice you of that.
- Itemsets bonuses are now ONLY calculated when set items are equipped or unequipped. As such the issue with mastery bonus from annihilator removing a spell is somewhat mitigated.
[Abilities]
Secrets
- An ability (or an autoattack) that is defended will now start your autoattack against the target you are currently attacking.
Torquemadra
[Sword Master]
Path of Vaul
Redirected Force - Ability is now undefendable, on a 20 second cooldown and grants an enchantment, any attacking enemy who has their attack blocked by the Sword Master while this enchantment is up will receive damage.
Crushing Advance - Ability is relocated back to 9 points, armour component now stacks with armour potions.
Crashing Wave - Ability is relocated back to 13 points
[Blackguard]
Path of Loathing
Terrifying Foe - Tactic is relocated back to 3 points
Feeding on Pain - Tactic is relocated back to 7 points
Force of Fury - Ability is relocated back to 9 points
Anger Drives Me - Tactic is relocated back to 11 points
Wave of Scorn - Ability is relocated back to 13 points
[Dungeons]
Grunbag
- Blaz Da Tamin' Masta : Rage o' da night Gobbo will now correctly increase outgoing damage and not only AutoAttack Damages
- 'Ard Ta Feed : Squig Frenzy will now correctly increase outgoing damage and not only AutoAttack Damages
[Public Quest Chapter 22]
Hargrim
- Public quests can now scale with the population, two examples can be found in Chapter 22, Hard PQs. For each player above 24 the damage and damage mitigation of NPCs in this particular Public Quest will be increased. Zerging is not advised.
Grunbag
- First two Chapter 22 Hard Public Quests are ready in Greenskin pairing. Ungrim Ironfist, The Slayer King will defend the Slayer keep, and Black Crag Warlord Gorfang Rotgut, can be encountered in Dammaz Skar.
- You can now obtain the Onslaught set, if you can bring enough fighters to face Warhammer Lords. It's time to play as a realm in PvE, with the new mechanics we build into Chap22.
Special Thanks to:
- Wargrimnir for Onslaught set (Which will drop from Purple and Gold bags until the rest are finished, then we will change it up a bit)
- Hargrim for scripting bosses mechanics
- Grunbag for building all abilities of lord, sub bosses and adds and creating Gorfang / Ungrim appearance
- Saup for fix all DB part and pq draw
- Hargrim, Grunbag, StormX2, Miszczu, Saup, and Gobtar for brainstorming all bosses Mechanics
- Thanks to all tester for your work and patience.
[Tickets]
Sioding
[11623] You will find the Empire Courier again in front of the tavern for "As Lord Tchar'zanek Demands".
[11622] Dead Marauders will count again for "Tis Only A Flesh Wound".
[11005] This lord is invulnerable now for "Keeping Secrets".
[11632] Salanir Flamebreaker feels now responsible for "Clearing the Way".
[11634] Changed one questobject to make sure you do not have to kill a chapter 22 hard PQ NPC in "Heart of Chaos".