Lock on Defence to prevent stalemate
Posted: Mon Jul 16, 2018 12:10 pm
I have a suggestion for the stalemates that often occur after wiping the opposite side a few times when having 150% aao or less. Let the zone lock on defence after a fixed time, lets say after 8 mins if the attackers wont bring a new ram or try to kill the boss. That forces the bigger zerg to get BO:s and try to get rams. As of now its just a waiting game and aao gets smaller but you wont try and attack keep when having 60+ aao anyway. As a positive side effect this would reduce X-realming since being in a zone for just a few mins dont give you much of anything, and chars would get their INF filled up quicker due to steady rotation.