Craft materials value
Posted: Wed Aug 08, 2018 9:43 pm
Greetings! I want to discuss important things for me, concerning craft.
1. Most of materials derived from butchering have currency value and can be sold to vendors. However, some materials can't. On live all materials from butchering could be sold. Is it bug or feature?
2. All materials from cultivation cannot be sold to vendors at all. It is according to live. But why? Player in-game time has value: you can farm mobs and convert their loot into gold. Time spent on cultivation has its own value too, less than farming mobs, but still above zero. You can say that cultivator can use some kind of automatization by macros, add-on or something. True, but same thing for farming: kotbs can farm by his auras only. If you can earn gold by not clicking on abilities buttons, why you can't earn gold by clicking on craft buttons? And I don't understand why I can't get 1 copper (for example) for 1 resin, instead of destroying it. Cultivation is the only skill which materials cannot be utilized by vendor even for miserable price. Can you explain this inequalities between different craft skills?
1. Most of materials derived from butchering have currency value and can be sold to vendors. However, some materials can't. On live all materials from butchering could be sold. Is it bug or feature?
2. All materials from cultivation cannot be sold to vendors at all. It is according to live. But why? Player in-game time has value: you can farm mobs and convert their loot into gold. Time spent on cultivation has its own value too, less than farming mobs, but still above zero. You can say that cultivator can use some kind of automatization by macros, add-on or something. True, but same thing for farming: kotbs can farm by his auras only. If you can earn gold by not clicking on abilities buttons, why you can't earn gold by clicking on craft buttons? And I don't understand why I can't get 1 copper (for example) for 1 resin, instead of destroying it. Cultivation is the only skill which materials cannot be utilized by vendor even for miserable price. Can you explain this inequalities between different craft skills?