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Thelegend

Posted: Thu Mar 12, 2015 7:38 am
by Allorien
Please explain in a little more detail.
Allorien22.jpg
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Re: Thelegend

Posted: Thu Mar 12, 2015 7:40 am
by Vampire
lol, what a clown :lol:

Re: Thelegend

Posted: Thu Mar 12, 2015 8:00 am
by Kaitanaroyr
Lol would love to see the tells when we can actually perma snare on sw.

Re: Thelegend

Posted: Thu Mar 12, 2015 8:13 am
by wots
i should have got some ss on my rp, apparently i have perma snare cheats activated, and i cause lag to my enemies, im op. had a charming set of tells from joker, good times thanks bud.

Re: Thelegend

Posted: Thu Mar 12, 2015 11:32 am
by Luth
Fat kids guild is full of cheaters. Everyone knows that. Their SWs exploit the CD of the range snare and the knights run 100feetpermasnareaura all day long.

But on second thought, it's not possible to keep someone perma snared, as it is buggy atm and requires to fade off the target before it can be applied once again (648).
So maybe it's just the "reduced walkspeed bug" that has been discussed on the forum elsewhere.

But i'm pretty sure someone so eloquent like the person on the screenshot wouldn't makes such accuses before searching for some basic knowledge on the forums/bugtracker...

Re: Thelegend

Posted: Thu Mar 12, 2015 11:47 am
by Azarael
Unsurprisingly the character sending the abuse is the number one egotist, Joker "Six RR100s" loz.

You should ignore it for that reason.

Re: Thelegend

Posted: Thu Mar 12, 2015 11:52 am
by Kaitanaroyr
Don't see joker runnin in rvr when 4man sw group roaming i wonder why....

Re: Thelegend

Posted: Thu Mar 12, 2015 2:30 pm
by xyeppp
Kaitanaroyr wrote:Don't see joker runnin in rvr when 4man sw group roaming i wonder why....
The gayest character of them all in a buggy T1 with broken melee that noone else but maras can catch up to without fleeing, and even juggernaut doesn't break the snare cause it doesnt register. Wow much pvper 4v1 sw. Wonder why.

Re: Thelegend

Posted: Thu Mar 12, 2015 4:28 pm
by Jokerloz
soi had 6 100's that i legitimately gotten. and when you see your order players appering in IC next to tezneec and you have over 900% run speed. hmm. i have done my research there are post on line for players looking for warbuddy hacpack s4llys and cheat engine so dont sit here and tell me its not possible. when you enc a massive lag spike near one particular person eerytime then its not the server or a bug. and The SW can shoot thru walls hmm?? would love to see immune reimpleemted. along with the fire cage not being broken by damage, so keep you bug to your advatange which makes it a exploite

Re: Thelegend

Posted: Thu Mar 12, 2015 4:31 pm
by Jokerloz
Luth wrote:Fat kids guild is full of cheaters. Everyone knows that. Their SWs exploit the CD of the range snare and the knights run 100feetpermasnareaura all day long.

But on second thought, it's not possible to keep someone perma snared, as it is buggy atm and requires to fade off the target before it can be applied once again (648).
So maybe it's just the "reduced walkspeed bug" that has been discussed on the forum elsewhere.

But i'm pretty sure someone so eloquent like the person on the screenshot wouldn't makes such accuses before searching for some basic knowledge on the forums/bugtracker...
thats funny everytime i get hit with a snare it sticks. but my snares or M1 will not work 80% of teh time.