feedback on dps zeal
Posted: Sat Apr 06, 2019 9:04 pm
Hello i play my zealot as dps solo, smallscale, 6man or in wb aoe, rr77
A couple of patch ago most dps spells damage stats got corrected, that means the damage of spells went less.
I suggest buff them back a bit, since before the patch dps zeal was already a class that needs rr60-70+ and end gear to be viable to play it and wasn't overperforming at all compared to a same gear and rr pure dps class.
My scourge hited squshy targets for 1000-1100+ crit avrage and after the patch it went down around 800-ninehundred.
And around same scale of damage nerf on the other abilities.
Im not gona lie aoe spec was a bit op in certain situations, when you could land ur abilites on right spot right time it could put out a lot of damage+the debuffs for your wb. But that also compensated that 2 of your aoe spells have long cd and casting can interupted so, in an other hand you can be neutralized in that way.
But in my opinion its fine, if the aoe mastery tree abilities stay whit the reduced damage. Its still not bad damage+ you provide the debuffs. Pushing the class a bit more toward debuffer
But single target abilites has no reason to be this way, since class wasnt over performing.
Was hard to play it before, now im pretty close to accept its not really viable atm the single target spec.
Cheerz
(Dont know whats the situation whit RP but probably similar.)
A couple of patch ago most dps spells damage stats got corrected, that means the damage of spells went less.
I suggest buff them back a bit, since before the patch dps zeal was already a class that needs rr60-70+ and end gear to be viable to play it and wasn't overperforming at all compared to a same gear and rr pure dps class.
My scourge hited squshy targets for 1000-1100+ crit avrage and after the patch it went down around 800-ninehundred.
And around same scale of damage nerf on the other abilities.
Im not gona lie aoe spec was a bit op in certain situations, when you could land ur abilites on right spot right time it could put out a lot of damage+the debuffs for your wb. But that also compensated that 2 of your aoe spells have long cd and casting can interupted so, in an other hand you can be neutralized in that way.
But in my opinion its fine, if the aoe mastery tree abilities stay whit the reduced damage. Its still not bad damage+ you provide the debuffs. Pushing the class a bit more toward debuffer
But single target abilites has no reason to be this way, since class wasnt over performing.
Was hard to play it before, now im pretty close to accept its not really viable atm the single target spec.
Cheerz
(Dont know whats the situation whit RP but probably similar.)