[Chosen] Discordant Fluctuation.
Posted: Tue Apr 16, 2019 8:58 pm
Considering patch notes here viewtopic.php?f=109&t=28062 :
- Fixed an issue in which Discordant Fluctuation had a component-based internal cooldown, causing each player affected to be able to reflect damage only once every 2 seconds. Discordant Fluctuation's internal cooldown is handled internally and it is enemy-based - each target can only be damaged once every 2 seconds by a particular Chosen's aura.
- Discordant Fluctuation now correctly responds on attack and not on damage.
While on wiki https://wiki.returnofreckoning.com/inde ... ss_Changes :
Discordant Fluctuation will now only proc on damage received, not defended
Wiki seems to quote older patch notes, however to be sure- does the Discordant Fluctuation currently responds on disrupted hit?
- Fixed an issue in which Discordant Fluctuation had a component-based internal cooldown, causing each player affected to be able to reflect damage only once every 2 seconds. Discordant Fluctuation's internal cooldown is handled internally and it is enemy-based - each target can only be damaged once every 2 seconds by a particular Chosen's aura.
- Discordant Fluctuation now correctly responds on attack and not on damage.
While on wiki https://wiki.returnofreckoning.com/inde ... ss_Changes :
Discordant Fluctuation will now only proc on damage received, not defended
Wiki seems to quote older patch notes, however to be sure- does the Discordant Fluctuation currently responds on disrupted hit?