Page 1 of 1

GEAR Appearance system feature

Posted: Fri Apr 03, 2015 10:43 am
by madwasp
In an MMO toon/player explicit equipment - gear personality, individuality is an important feature.
In original WAR online everyone of us knows there was that system and most of us liked it very much.




Is it hard to implement in our private RoR edition this appearance system? Or not too hard?

I hope a competent dev can answer this question.

Skills, skill paths and more T1 fixes have priority on your work as mentioned earlier, but later i hope you can solve this feature to implement properly.

Re: GEAR Appearance system feature

Posted: Fri Apr 03, 2015 10:46 am
by Razid1987
I would LOVE to see this feature myself, but I don't think it has very high priority, and I can totally understand why: Let's face it, it's not important ^^

Re: GEAR Appearance system feature

Posted: Fri Apr 03, 2015 10:56 am
by Azarael
It doesn't have high priority. There are a whole host of other things which are more important and need to be fixed first.

Re: GEAR Appearance system feature

Posted: Fri Apr 03, 2015 11:04 am
by madwasp
Azarael wrote:It doesn't have high priority. There are a whole host of other things which are more important and need to be fixed first.
Thx da answer. I hope one day will be priority later in da future! :)

Re: GEAR Appearance system feature

Posted: Sat Apr 04, 2015 9:04 pm
by Morf
I have always been disappointed that certain npc's have awesome appearance weapons and armor that cannot be gained by players, mayb one day if/when alt appearance is working, more critical and important stuff need fixing first tho.

Re: GEAR Appearance system feature

Posted: Sat Apr 04, 2015 9:43 pm
by Ley
I'm sure that once things with server are settled and the game works as it should the devs will do all they can to implement the things which we require , WHICH at this moment aren't so important.
So just be patient :)