DWARF / GREENSKIN new fortress without postern [FEEDBACK]
Posted: Mon Jul 08, 2019 6:27 pm
Well how should i put it, after 2 attempts with the new system i have some considerationa:
1- Both offensive attemps gone as follow. destru dominated phase 2 there was really few resistence; when order tried to push us from fortress they got wiped all the time and thats all there is to say.
2- yet then in step 3 it was the total opposite, the bottle neck created by those small entrace it's just too tiny, it only takes few ppl to be root and hitted with morales and collision plus aoe do the rest; preventing anything to push inside alive.
Particulary offensive side have to be focussed in 1 tiny spot while def side on bottom have a greater advantage than def in lord room, it's totaly unfair how def side can spread all over bottom floor to avoid aoe (they can focus but they cant be focus).
what piss me in particulalr is the great difference between step 2 and step 3 results; they are basically total opposite of each other it is clear to me that the new bottleneck give to much of an advantage to defender now... (and i was an accusator of the previous itieration being to much offensive side friendly).
Considering the no play putted up by orders in step 2 i came up with a suggestion which should allow def side to still have access to a bottle neck but via gain it...... while also give a meaning to step 2.
Suggestion:
1-ALLOW FORTRESS TO RANK UP
-rank 1; fortress lord is not that shitty
-rank 2: it close lord room postern
-rank 3: it close 1 bottom floor postern
-rank 4: it close 1 bottom floor postern
this way step 2 serve to defenders to gain bonuses in step 3 and atk side to prevent em and increase their chance to success.
2- INCREASE ENTRANCE SIZE
-Simply put the door too small it's a fortress door not keep.....we cant even use postern and you gave us a tiny spot for enter errr a bit unfair... simialr to what has been done for lord room postern, change door texture to be biger on main door.
Viceversa chaos is too big...
P.S: i also wanna point out that due how the bottle neck size etc we made server crash.... when ther was like 2 min at the end of fortress, idk even id order got their roll.....to say it's better if in a way or into another you modify fortress to be less bottleneck friendly.
P.P.S: take this feedback for dwarf /greenskin only/especially as for what i saw its the only pairing which have a door so tiny; elf allow easier pull while chaso/emp are just so large than even a boat can pass trought...
1- Both offensive attemps gone as follow. destru dominated phase 2 there was really few resistence; when order tried to push us from fortress they got wiped all the time and thats all there is to say.
2- yet then in step 3 it was the total opposite, the bottle neck created by those small entrace it's just too tiny, it only takes few ppl to be root and hitted with morales and collision plus aoe do the rest; preventing anything to push inside alive.
Particulary offensive side have to be focussed in 1 tiny spot while def side on bottom have a greater advantage than def in lord room, it's totaly unfair how def side can spread all over bottom floor to avoid aoe (they can focus but they cant be focus).
what piss me in particulalr is the great difference between step 2 and step 3 results; they are basically total opposite of each other it is clear to me that the new bottleneck give to much of an advantage to defender now... (and i was an accusator of the previous itieration being to much offensive side friendly).
Considering the no play putted up by orders in step 2 i came up with a suggestion which should allow def side to still have access to a bottle neck but via gain it...... while also give a meaning to step 2.
Suggestion:
1-ALLOW FORTRESS TO RANK UP
-rank 1; fortress lord is not that shitty
-rank 2: it close lord room postern
-rank 3: it close 1 bottom floor postern
-rank 4: it close 1 bottom floor postern
this way step 2 serve to defenders to gain bonuses in step 3 and atk side to prevent em and increase their chance to success.
2- INCREASE ENTRANCE SIZE
-Simply put the door too small it's a fortress door not keep.....we cant even use postern and you gave us a tiny spot for enter errr a bit unfair... simialr to what has been done for lord room postern, change door texture to be biger on main door.
Viceversa chaos is too big...
P.S: i also wanna point out that due how the bottle neck size etc we made server crash.... when ther was like 2 min at the end of fortress, idk even id order got their roll.....to say it's better if in a way or into another you modify fortress to be less bottleneck friendly.
P.P.S: take this feedback for dwarf /greenskin only/especially as for what i saw its the only pairing which have a door so tiny; elf allow easier pull while chaso/emp are just so large than even a boat can pass trought...