Server is dead
Posted: Sun Sep 15, 2019 6:26 am
The addition of forts caused crashes/lag and segregates the t2/t3 from the level 40s
T2 and T3 are dead. New players join and are happy then experience the drought once they hit 16 and quit
Forcing players to go to one/two rvr zones makes it very predatory. The roamers know where to go and prey on new players. New players don't like trying to get to defense/siege and dying over and over and over.
Removing nearby warband indicator demands more from casual players who just want to log on and off.
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This is the perfect casual game. People who come here will stay if they can A) get instant queues B) go to whatever RvR they want (why you telling us where to go like we are ants in a single filed line?) C) not be hunted and unable to get anywhere without holding on dearly to a warband like a newborn baby
I have been saying this for months now with the exclusion of my last point. Fix these things and new players will be more inclined to stay.
T2 and T3 are dead. New players join and are happy then experience the drought once they hit 16 and quit
Forcing players to go to one/two rvr zones makes it very predatory. The roamers know where to go and prey on new players. New players don't like trying to get to defense/siege and dying over and over and over.
Removing nearby warband indicator demands more from casual players who just want to log on and off.
---
This is the perfect casual game. People who come here will stay if they can A) get instant queues B) go to whatever RvR they want (why you telling us where to go like we are ants in a single filed line?) C) not be hunted and unable to get anywhere without holding on dearly to a warband like a newborn baby
I have been saying this for months now with the exclusion of my last point. Fix these things and new players will be more inclined to stay.