Leaked confidential ultra-secret beta patch footage
Posted: Thu Apr 23, 2015 11:01 pm
No, not really
I captured some gameplay videos from Aza's dev server, so that people see the progress on the combat & career rework. The following is by far not everything what he has done until now, he has much more working.
So this is just a short preview on some of the reworked abilities and fixes.
The damage stat/values are altered on this server and are not representative.
White Lion (OMG pounce! + the pet is named after some famouz RoR dev):
Marauder:
BW:
You see several fixes in this one:
- projectile animations don't bug anymore when flying to the target
- projectile traveling time fixed; the enemy gets the damage after the fireball has reached him not instant on cast. You see in the combat log how i can time the impact of the fireball with instant/short casttime spells to hit the enemy in the same second
- ability spam doesn't lead to the "caststuck" bug anymore (at the end of the video i spam fireball)
WP:
Same as with BW: heals with casttime don't stuck anymore
Ironbreaker pwning some nup choppa:
- you see several melee abilities working (don't go on cooldown when target is not hit)
- also you can see the class mechanic is working as well + nup choppa gets punted back in his warcamp to cry
And the last (and best) video: Best slayer global, pwning the nup choppa with his superiour playerskill
The pink arrow over the head marks the nup as a sissy, so everyone can see it from far away.
This was all. Hope you all had fun and the forum moaning stops for a while.

I captured some gameplay videos from Aza's dev server, so that people see the progress on the combat & career rework. The following is by far not everything what he has done until now, he has much more working.
So this is just a short preview on some of the reworked abilities and fixes.
The damage stat/values are altered on this server and are not representative.
White Lion (OMG pounce! + the pet is named after some famouz RoR dev):
Spoiler:
Spoiler:
Spoiler:
- projectile animations don't bug anymore when flying to the target
- projectile traveling time fixed; the enemy gets the damage after the fireball has reached him not instant on cast. You see in the combat log how i can time the impact of the fireball with instant/short casttime spells to hit the enemy in the same second
- ability spam doesn't lead to the "caststuck" bug anymore (at the end of the video i spam fireball)
WP:
Spoiler:
Ironbreaker pwning some nup choppa:
Spoiler:
- also you can see the class mechanic is working as well + nup choppa gets punted back in his warcamp to cry
And the last (and best) video: Best slayer global, pwning the nup choppa with his superiour playerskill
Spoiler:
This was all. Hope you all had fun and the forum moaning stops for a while.
