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Adding immunity to zealot push: [Breath of Tzeench]

Posted: Fri Jan 24, 2020 4:38 pm
by Ototo
It's not exactly easy to handle an enemy that, literally, keep you flying staggered for a good couple 2 seconds between the Mara/Choppa pull and the Zealot push, specially cause this last completely ignore immunities of any kind. Please, add immunity, or rework this ability so it can only trigger on successful direct healing.