Game of canon tag suggestion
Posted: Sun Mar 01, 2020 11:47 am
I'm sure that this is something, which has been discussed previously, if not in another thread then in game or behind the scenes, however i didn't find it in any recent threads so here it is.
We've all been there playing through a zone, trying to reach the necessary 2* for the ram only to see that both keeps have been tagged and the zone grinds to a halt. On the face value i don't think there is a problem with haveing that kind of mechanic, in the game, on the contrary i believe it adds strategic options and makes people move off BOs/keep aside from moving a resource crate. That said it may be a good idea to look into either making the star progress not drop, until 2* or enable the ram at fewer stars so that the zones do not grind to a complete halt.
We've all been there playing through a zone, trying to reach the necessary 2* for the ram only to see that both keeps have been tagged and the zone grinds to a halt. On the face value i don't think there is a problem with haveing that kind of mechanic, in the game, on the contrary i believe it adds strategic options and makes people move off BOs/keep aside from moving a resource crate. That said it may be a good idea to look into either making the star progress not drop, until 2* or enable the ram at fewer stars so that the zones do not grind to a complete halt.