Damage Reflect Chosen?
Posted: Tue Apr 07, 2020 12:13 pm
Hey all. I was thinking to make Damage Reflect Tank. Is it possible to create one from Chosen? 

Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=37221
Well. Might be good then because. As one said in SC. Fewer mages they have the better chances we have to kill melee
You can make a semi decent reflect build but you need full invader for it to work well. You have to play SnB use the full invader set for the damage return on block. Spec as tanky as you can get, use dire shielding, and backlash for added damage return. If you use oppression for your armor buff you can use thorn pots for extra damage return vs melee. The damage return from magic attacks from Discordant Fluctuation can only work every 2 secs on the same target (even though it doesn't say it).AtomiRotta wrote: ↑Tue Apr 07, 2020 12:13 pm Hey all. I was thinking to make Damage Reflect Tank. Is it possible to create one from Chosen?![]()
Okey thx. As for talismans. I should go for Wounds and Toughness?Ekundu01 wrote: ↑Tue Apr 07, 2020 1:07 pmYou can make a semi decent reflect build but you need full invader for it to work well. You have to play SnB use the full invader set for the damage return on block. Spec as tanky as you can get, use dire shielding, and backlash for added damage return. If you use oppression for your armor buff you can use thorn pots for extra damage return vs melee. The damage return from magic attacks from Discordant Fluctuation can only work every 2 secs on the same target (even though it doesn't say it).AtomiRotta wrote: ↑Tue Apr 07, 2020 12:13 pm Hey all. I was thinking to make Damage Reflect Tank. Is it possible to create one from Chosen?![]()
I am a firm believer in toughness but wounds is the only thing that can help vs morale. I try to keep my toughness on my tank at least over 700 but usually over 800 with a pot and usually at around 9k hp.AtomiRotta wrote: ↑Tue Apr 07, 2020 1:19 pmOkey thx. As for talismans. I should go for Wounds and Toughness?Ekundu01 wrote: ↑Tue Apr 07, 2020 1:07 pmYou can make a semi decent reflect build but you need full invader for it to work well. You have to play SnB use the full invader set for the damage return on block. Spec as tanky as you can get, use dire shielding, and backlash for added damage return. If you use oppression for your armor buff you can use thorn pots for extra damage return vs melee. The damage return from magic attacks from Discordant Fluctuation can only work every 2 secs on the same target (even though it doesn't say it).AtomiRotta wrote: ↑Tue Apr 07, 2020 12:13 pm Hey all. I was thinking to make Damage Reflect Tank. Is it possible to create one from Chosen?![]()
Okey good to knowEkundu01 wrote: ↑Tue Apr 07, 2020 1:24 pmI am a firm believer in toughness but wounds is the only thing that can help vs morale. I try to keep my toughness on my tank at least over 700 but usually over 800 with a pot and usually at around 9k hp.AtomiRotta wrote: ↑Tue Apr 07, 2020 1:19 pmOkey thx. As for talismans. I should go for Wounds and Toughness?Ekundu01 wrote: ↑Tue Apr 07, 2020 1:07 pm
You can make a semi decent reflect build but you need full invader for it to work well. You have to play SnB use the full invader set for the damage return on block. Spec as tanky as you can get, use dire shielding, and backlash for added damage return. If you use oppression for your armor buff you can use thorn pots for extra damage return vs melee. The damage return from magic attacks from Discordant Fluctuation can only work every 2 secs on the same target (even though it doesn't say it).
But numbers non the lessDetangler wrote: ↑Tue Apr 07, 2020 3:17 pm invader shield block - 100 damage per block, every block
Bane Shield + DIre shielding tactic - 100 damage, not more than 1 a second or so for all allies (can be quite fun in WB play as you get the ticks from everyone within 30 feet that gets hit light up your screen)
Discordant Fluct - 200-300 damage or so minimum every 2 seconds
Backlash tactic - 60ishdamage ticks every second for 5 seconds. or its every 2 second ticks, i can't remember.
Dreadful agony - 100ish damage every 3 seconds for anyone near you.
There's lots of damage reflect/passive damage options, but you still won't see crazy high numbers.
emiliorv wrote: ↑Tue Apr 07, 2020 3:38 pmWhat about this build?? (my chosen is level 15 ftw...):Spoiler:
RoR.builders - Chosen