Suggestion : RVR Campaign Changes
Posted: Sun May 03, 2020 1:19 pm
Hello everyone,seems quite obvious that the last patch made rvr a race to push end zone , log in/switch side , defend the zone with massive blobbing and get the juicy 4 invader medals cause :"who cares about fort when you can get more or less the same reward with less time invested?"
My proposal to resolve this issue would be:
With recent invader "nerf" for jewelry i feel that invader is just a forced step to achieve to be able to buy sovereign stuff so puttin it in bags for proper renown rank player will be better than the current free invaders giveaway introduced with latest patch.My alt lowbie char will be able to buy full invader set before even being able to wear conq set.
This patch basically removed the need to push to fort and putting a different set as fort reward could help restore motivation.
Just my 2 cents.
My proposal to resolve this issue would be:
With recent invader "nerf" for jewelry i feel that invader is just a forced step to achieve to be able to buy sovereign stuff so puttin it in bags for proper renown rank player will be better than the current free invaders giveaway introduced with latest patch.My alt lowbie char will be able to buy full invader set before even being able to wear conq set.
This patch basically removed the need to push to fort and putting a different set as fort reward could help restore motivation.
Just my 2 cents.