Re: Bright Wizards are way better than Sorcs in the main part of the game, large scale combat
Posted: Sat May 23, 2020 3:46 pm
Rain of fire is probably the most cancerous ability in large scale along with GTDC. Unguarded and with moderate resists you can take upto around 1000 damage per tick every 2 seconds or so (750~ crit rain of fire, 150~ flames of rhuin, 100~ funnel power) and there is not a single large scale battle that will take place which doesn't involve some BW sat at the back of the zerg using his rain of fire with the tactic slotted, annihilating the destro pugs. And with the gigantic radius of rain of fire with the tactic slotted, it's just incredibly frustrating to deal with.
Even in an organized warband it is incredibly irritating to constantly take 600+ damage nonstop around corners and on walls just because some BW is standing still, channeling ROF. It's such a brainless and powerful skill that i really wish it would either get changed into something actually interesting (same with pit of shades) or just mirror the tactic to sorc so both realms get to experience the cancer that is giant radius rain of fire getting used around corners, denying massive amounts of retail estate.
At the very least, change it so it cannot be on used on areas out of line of sight.
Even in an organized warband it is incredibly irritating to constantly take 600+ damage nonstop around corners and on walls just because some BW is standing still, channeling ROF. It's such a brainless and powerful skill that i really wish it would either get changed into something actually interesting (same with pit of shades) or just mirror the tactic to sorc so both realms get to experience the cancer that is giant radius rain of fire getting used around corners, denying massive amounts of retail estate.
At the very least, change it so it cannot be on used on areas out of line of sight.