Runepriest in DD spec really need some change imao
Posted: Fri Jun 19, 2020 7:55 am
I think DD runepriest must be upgrade, it was be a really cool if Rune of Burning add scale % damage with a tick mechanicks, for example: we have 6 ticks each next tick can add +15% or current damage so we have last tick a 90% damage boost, or every secont tick will deal 100% more damage (1 tick no boost 2 nd tick +100% boost 3 tick again no boost 4 again +100% boost 5 th no boost and 6 th again +100% boost,or 50% with each second tick if you think 100% is op) or you can just reduce the cast time to four seconds, preserving the original figures of damage for six seconds. I think it's fair. Also can be add a DoT on Rune of Fire like a proc on critical strike on 10 or 15 second( if critical strike is confirmed enemy get DoT). Also Rune of Might radius must be increased to 45 feet and get small DoT. And all damage runes like a Oath Rune of Iron (i mean usable abilites) have a huge cooldown 1 min also can make 20sec cooldown for example.
P.S. I really hope that people who are engaged in updating classes will pay attention to my proposal.
With respect to all RoR team!
Antifriz Ironbreaker 84rr
Antifrizz Runepriest 75rr
Antefrees KotBS 71rr
P.S. I really hope that people who are engaged in updating classes will pay attention to my proposal.
With respect to all RoR team!
Antifriz Ironbreaker 84rr
Antifrizz Runepriest 75rr
Antefrees KotBS 71rr