WP dps (sigmar radiance) 2h
Posted: Fri Jun 19, 2020 7:43 pm
At the moment 2h dps WP has its problem and everyone knows it.
Personally i think we got a good single target dps but having a hard surviving. Like having no gapcloser or form of heals other than Divine Assault and sigmar shield.
(Divine assault - any decent player gonna interrupt you lol)
My suggestion would be to have one off these things.
1. Make Divine strike be able to hit 2 other targets without the shield (the tactic) like that we can play with other builds to play with. OR
2. Bring Sigmar radiance back to 2h but only heals yourself and defensive target. (When 2handed)
Sure, we can talk about guilty soul, soulfire, tactics and plenty of other stuff we could change. But i think something like that would be simple and make possible to have options to be able to survive better
and trying other builds for fun.
I still dont understand why we kept Divine strike instead of Radiance for 2h? I imagine group heal was too op?
Personally i think we got a good single target dps but having a hard surviving. Like having no gapcloser or form of heals other than Divine Assault and sigmar shield.
(Divine assault - any decent player gonna interrupt you lol)
My suggestion would be to have one off these things.
1. Make Divine strike be able to hit 2 other targets without the shield (the tactic) like that we can play with other builds to play with. OR
2. Bring Sigmar radiance back to 2h but only heals yourself and defensive target. (When 2handed)
Sure, we can talk about guilty soul, soulfire, tactics and plenty of other stuff we could change. But i think something like that would be simple and make possible to have options to be able to survive better
and trying other builds for fun.
I still dont understand why we kept Divine strike instead of Radiance for 2h? I imagine group heal was too op?