Oil mechanics
Posted: Fri Jun 26, 2020 8:53 pm
just some passive suggestion. i believe oil mechanics atm just seem a bit bleh and boring.
Make it to where oil doesn't despawn but does about a third of the damage (ticks for 1k opposed to 3k) to where its always a mechanic but not something either side has to wait for it to do something (ram would be able to stay on door with decent heals). This would create new interest in:
Keep Sieges i believe, currently people just sit back if you're not ranged and stay doing nothing (which this wouldn't help too much, but would keep a constant flux of players on ram to protect it from defenders). Healers and tanks would always have a job.
Keep Defenses it would create a new strategy of defense, opposed to just "Push when oil is up" or "spawn oil when door goes down" just to have random pugs fighting to spawning it asap.
atm Oil just seems to be a specific topic that gets alot of rage in RvR.
Make it to where oil doesn't despawn but does about a third of the damage (ticks for 1k opposed to 3k) to where its always a mechanic but not something either side has to wait for it to do something (ram would be able to stay on door with decent heals). This would create new interest in:
Keep Sieges i believe, currently people just sit back if you're not ranged and stay doing nothing (which this wouldn't help too much, but would keep a constant flux of players on ram to protect it from defenders). Healers and tanks would always have a job.
Keep Defenses it would create a new strategy of defense, opposed to just "Push when oil is up" or "spawn oil when door goes down" just to have random pugs fighting to spawning it asap.
atm Oil just seems to be a specific topic that gets alot of rage in RvR.