The Current Cooldown Increaser/Decreaser Imbalance
Posted: Mon Oct 05, 2020 5:55 pm
This is a proposal to fix the imbalance but to better identify the problem, let me first explain the balance of the original design on live servers and RoR's early years, compared to the current design and the imbalance.
ORIGINAL DESIGN AND BALANCE;
There used to be 1 Good CD increaser(SL) and 1 Bad CD decreaser on Order(WW), and the exact opposite on destro side; 1 Good CD decreaser(CF!) and 1 Bad CD increaser(BG).
The Good Ones: Shatter Limbs --- Chop Fasta!
They were both very convenient and easy to reach abilities, every Slayer and Choppa could take them without ruining their builds, both single target and aoe. So they ended up countering each other just fine.
The Bad Ones: Whispering Wind --- Bad Gas!
These 2 were neither convenient nor easy to take. If you wanted Bad Gas, you had to either go melee squig(Used to be really bad, hence the inconvenience) or get into melee with your ranged build. Whispering Wind however required 13th point on a mastery that you wouldnt normally invest into. Also the buff itself would fail if you were parried/blocked, and it gave free immunity because you had to use it whenever needed not caring about the silence.
CURRENT DESIGN AND THE IMBALANCE;
1 Good CD increaser(SL) and 1 Bad CD decreaser(WW) on Order(nothing changed on this part), and 2 Good CD decreaser(CF!-Waaagh) and 1 also Good CD increaser(new BG) on Destro.
The Good Ones: Shatter Limbs --- Chop Fasta!
Very little has changed about these 2 abilities compared to the original design, they are both still very good and counter each other just fine.
The Bad and the Good One: Whispering Wind --- Indigestion(called Bad Gas! originally)
Whispering Wind hasnt changed so far, still retaining its bad qualities listed above. Indigestion however is currently as good as Shatter limbs due to the Melee Squig getting a rework and becoming so viable.
The Extra Good One: WAAAAAAAGH!
This ability was added without adding the necessary counterpart on Order side, creating a big imbalance.
THE PROPOSAL;
1- Make Whispering Wind undefendable so the buff never fails and keeps a reliable uptime of %50 like its counterparts.
2- Counter the Waaagh! by adding either a second CD increaser or a decreaser on Order side. This change is very flexible, could be done in a lot of ways. My proposal would be to give a CD decreaser to a class that lacks overall utility like White lion or Witch Hunter. Archmage is also a good candidate for this. Not because they lack the utility, but because they are currently the worst healers and need some love. But again, this is very flexible so let me know if you guys have some ideas on how to counter Waaaagh!.
ORIGINAL DESIGN AND BALANCE;
There used to be 1 Good CD increaser(SL) and 1 Bad CD decreaser on Order(WW), and the exact opposite on destro side; 1 Good CD decreaser(CF!) and 1 Bad CD increaser(BG).
The Good Ones: Shatter Limbs --- Chop Fasta!
They were both very convenient and easy to reach abilities, every Slayer and Choppa could take them without ruining their builds, both single target and aoe. So they ended up countering each other just fine.
The Bad Ones: Whispering Wind --- Bad Gas!
These 2 were neither convenient nor easy to take. If you wanted Bad Gas, you had to either go melee squig(Used to be really bad, hence the inconvenience) or get into melee with your ranged build. Whispering Wind however required 13th point on a mastery that you wouldnt normally invest into. Also the buff itself would fail if you were parried/blocked, and it gave free immunity because you had to use it whenever needed not caring about the silence.
CURRENT DESIGN AND THE IMBALANCE;
1 Good CD increaser(SL) and 1 Bad CD decreaser(WW) on Order(nothing changed on this part), and 2 Good CD decreaser(CF!-Waaagh) and 1 also Good CD increaser(new BG) on Destro.
The Good Ones: Shatter Limbs --- Chop Fasta!
Very little has changed about these 2 abilities compared to the original design, they are both still very good and counter each other just fine.
The Bad and the Good One: Whispering Wind --- Indigestion(called Bad Gas! originally)
Whispering Wind hasnt changed so far, still retaining its bad qualities listed above. Indigestion however is currently as good as Shatter limbs due to the Melee Squig getting a rework and becoming so viable.
The Extra Good One: WAAAAAAAGH!
This ability was added without adding the necessary counterpart on Order side, creating a big imbalance.
THE PROPOSAL;
1- Make Whispering Wind undefendable so the buff never fails and keeps a reliable uptime of %50 like its counterparts.
2- Counter the Waaagh! by adding either a second CD increaser or a decreaser on Order side. This change is very flexible, could be done in a lot of ways. My proposal would be to give a CD decreaser to a class that lacks overall utility like White lion or Witch Hunter. Archmage is also a good candidate for this. Not because they lack the utility, but because they are currently the worst healers and need some love. But again, this is very flexible so let me know if you guys have some ideas on how to counter Waaaagh!.