Proposal for the RSH ( 9/12/2020 version)
Posted: Sat Dec 12, 2020 9:47 am
Currently playing QS build feels decent but having the only viable playstyle limited to gas squig, which is the left tree pet, feels weird. Here is my proposal to carry the range to a tactic again.
- Gas Squig: Now increases range of only Big shootin abilities.
- Shootin' Wif da Wind: Increases critical chance of all QS abilities by %10 and their range by +15feet. (Critical damage for the 2 abilities removed)
If there is going to be a range component on Shootin Wif da Wind, a part of its damage increase needs to go.
BS build wont have 80ft heal debuff anymore. Spiked Squig is now the more viable pet for QS build instead of Gas Squig which makes more sense as it is supposed to be the right tree pet.
- Gas Squig: Now increases range of only Big shootin abilities.
- Shootin' Wif da Wind: Increases critical chance of all QS abilities by %10 and their range by +15feet. (Critical damage for the 2 abilities removed)
If there is going to be a range component on Shootin Wif da Wind, a part of its damage increase needs to go.
BS build wont have 80ft heal debuff anymore. Spiked Squig is now the more viable pet for QS build instead of Gas Squig which makes more sense as it is supposed to be the right tree pet.