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[DX9 > DX12 PROXY] Further Performance Boosting

Posted: Sun Feb 07, 2021 2:27 pm
by Aquila228
Hello. There is a guy, megai2, he created a proxy for DX9 games to work on DX12. Initially this proxy was created for GuildWars 2 and it has shown really nice results. Then this proxy was adapted for BnS, LoL and other games. I wonder if it is possible to adapt it for RoR. I'll attach a link, souce code included.
https://github.com/megai2/d912pxy/releases

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Sun Feb 07, 2021 3:30 pm
by afade097
If its doable, it would be interesting to adapt.

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Sun Feb 07, 2021 4:52 pm
by Toshutkidup
would be interesting to see if it could be adopted / added

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Sun Feb 07, 2021 8:58 pm
by kodos
you can always use dxvk which translates directX9 to Vulkan

https://youtu.be/FVYprONeDtY

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Sun Feb 07, 2021 11:17 pm
by CheckMate690
kodos wrote: Sun Feb 07, 2021 8:58 pm you can always use dxvk which translates directX9 to Vulkan

https://youtu.be/FVYprONeDtY
Are you using it ? Does it work well ? Thinking of using it now youve mentioned it

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Mon Feb 08, 2021 12:01 am
by grapefruit
I just downloaded this dxvk from github and unpacked the files in the x64 folder to the warhammer folder.
I am not sure if they aplied but i would guess so cuz everything seems to load.
Enabling the GUI failed for me tho, i did the same as the dude in the video but nothing happens

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Mon Feb 08, 2021 12:58 am
by Kenshiken
Doesn't seem to do anything to Warhammer. But if it can be somehow adopted and there would be gains - it gonna be absolutely godsend and game changer.

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Mon Feb 08, 2021 6:24 am
by yuaa2
x64 not applyed, but x32 seems to work! need to test in mass pvp

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Mon Feb 08, 2021 8:57 am
by vastou
what could be improvement for using this ?

Following this topic with interest

Re: [DX9 > DX12 PROXY] Further Performance Boosting

Posted: Mon Feb 08, 2021 9:39 am
by grapefruit
yuaa2 wrote: Mon Feb 08, 2021 6:24 am x64 not applyed, but x32 seems to work! need to test in mass pvp
How do you check if it is aplied?