Re: Patch Notes 20/05/2021
Posted: Wed May 26, 2021 7:45 am
So its been a week.
Im kinda hopeing and expecting that todays (or this weeks patch) will be fixing broken abilities after last round of carrer changes.
But more than anything I kinda hope that the AM morale pump is truely not going to work on EoV. That stuff will simply be waaay too powerful for largescale and especially in funnels.
Looking at the realm vs realm pros and cons between each realm. If Destro tanks and overall pumps were too potent, then in no fair-world would a realmwide EoV Realmwide moral pump fit in.
Destro have the stronger morale pumps, as one of their realm advantages. This EoV AM realm pump is on the level of the the chosen 25% tactic that rightfully got reverted.
Blackorc loosing their main appeal for coordinated groupplay, and gets it replaced with a WS tactic buff which doesnt stack with Stat-steal. That one needs to be made into something worthwhile for BO. And EoV CANNOT proc morale pump. The rest of the path was really solid. But these two things must be corrected with future patches, and this is coming from Order point of view
Im kinda hopeing and expecting that todays (or this weeks patch) will be fixing broken abilities after last round of carrer changes.
But more than anything I kinda hope that the AM morale pump is truely not going to work on EoV. That stuff will simply be waaay too powerful for largescale and especially in funnels.
Looking at the realm vs realm pros and cons between each realm. If Destro tanks and overall pumps were too potent, then in no fair-world would a realmwide EoV Realmwide moral pump fit in.
Destro have the stronger morale pumps, as one of their realm advantages. This EoV AM realm pump is on the level of the the chosen 25% tactic that rightfully got reverted.
Blackorc loosing their main appeal for coordinated groupplay, and gets it replaced with a WS tactic buff which doesnt stack with Stat-steal. That one needs to be made into something worthwhile for BO. And EoV CANNOT proc morale pump. The rest of the path was really solid. But these two things must be corrected with future patches, and this is coming from Order point of view