Range Squigs are still bugged since May 8th
Posted: Fri May 28, 2021 7:50 pm
As the title mentions the spiked and gas squig are as bugged as never before. Some SH players and I wrote on github about it. But the lack of response is really strange considering the fact that the pets werent that bugged in the past ever before.
They seem to freeze in one spot after the initial attack on a target in range, meaning that no matter how often you call it back to your side and let it attack again it will just go back on the spot where it initially attacked making it nearly impossible to kite with it. Its also porting behind the player causing it to be out of range for crucial abilities or to just instantly die because the distance to the player is too big. The occasions where it randomly dies and respawns also happen more often causing a 30sec cd on the squig type even tho its still there but without giving the squig type specific buffs. It might also receive full aoe dmg (dont know if you changed it in the past back from the reduced aoe dmg on the pets - didnt follow the changes that much the last weeks especially before May 8th).
I wanted to write it down here since its starting to get really irritating that such an important mechanic the SH class relies on is still bugged since May 8th - so nearly a month now with no comment at all on the matter.
They seem to freeze in one spot after the initial attack on a target in range, meaning that no matter how often you call it back to your side and let it attack again it will just go back on the spot where it initially attacked making it nearly impossible to kite with it. Its also porting behind the player causing it to be out of range for crucial abilities or to just instantly die because the distance to the player is too big. The occasions where it randomly dies and respawns also happen more often causing a 30sec cd on the squig type even tho its still there but without giving the squig type specific buffs. It might also receive full aoe dmg (dont know if you changed it in the past back from the reduced aoe dmg on the pets - didnt follow the changes that much the last weeks especially before May 8th).
I wanted to write it down here since its starting to get really irritating that such an important mechanic the SH class relies on is still bugged since May 8th - so nearly a month now with no comment at all on the matter.