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Re: [FEEDBACK] Sequencer Addon.

Posted: Fri Jun 18, 2021 7:47 am
by mynban
whitekong92 wrote: Fri Jun 18, 2021 6:46 am NB and Sequencer are 2 complete different things. Sequencer is like a Makro. in WoW TBC its called /castsequence spell1, spell 2. but why its lags everytime sequencer switch skills?
I think it is lagging because it is waiting to read information on what skill is next from server before you can hit the button. So you play with a ping delay.

That's just my guess but I see inconsistency on next skill being available as well. (and no I am not referring to gdc or skill cd itself)

Re: [FEEDBACK] Sequencer Addon.

Posted: Fri Jun 18, 2021 8:34 am
by facundo7777
why nerfedbuttons was banned if we can use this now?

Re: [FEEDBACK] Sequencer Addon.

Posted: Fri Jun 18, 2021 9:35 am
by fatelvis
facundo7777 wrote: Fri Jun 18, 2021 8:34 am why nerfedbuttons was banned if we can use this now?
Conditional checks.

Re: [FEEDBACK] Sequencer Addon.

Posted: Fri Jun 18, 2021 5:59 pm
by Lawmay
fatelvis wrote: Fri Jun 18, 2021 9:35 am
facundo7777 wrote: Fri Jun 18, 2021 8:34 am why nerfedbuttons was banned if we can use this now?
Conditional checks.
This. Sadly Cooldown is seemingly considered conditional as well. Makes the new sequencer not really even worth using.

Re: [FEEDBACK] Sequencer Addon.

Posted: Fri Jun 18, 2021 7:54 pm
by geezereur
Cant really use the sequencer since it lags everytime but how come nb did not lag at all?

Re: [FEEDBACK] Sequencer Addon.

Posted: Fri Jun 18, 2021 8:13 pm
by Cultist
geezereur wrote: Fri Jun 18, 2021 7:54 pm Cant really use the sequencer since it lags everytime but how come nb did not lag at all?
try to decrease/increase the "a" variable iirc was set to 130, I'd start decreasing it
this sequencer is server-handled and NB was enterely run at your client/game

Re: [FEEDBACK] Sequencer Addon.

Posted: Fri Jun 18, 2021 9:22 pm
by Kpi
Cultist wrote: Fri Jun 18, 2021 8:13 pm
geezereur wrote: Fri Jun 18, 2021 7:54 pm Cant really use the sequencer since it lags everytime but how come nb did not lag at all?
try to decrease/increase the "a" variable iirc was set to 130, I'd start decreasing it
this sequencer is server-handled and NB was enterely run at your client/game
The NB was better for prevent the lag. Now we haven't players, but we have lag. :cry:

Re: [FEEDBACK] Sequencer Addon.

Posted: Sat Jun 19, 2021 5:09 pm
by Kaelang
Just want to say thank you for the information provided within this thread that related to the Sequencer addon. You have provided a lot of useful feedback that we will utilise when it comes to ensuring the new addon performs well for those who choose to use it.

At this time I'm going to go ahead and lock this up so we can collate the information and refer to it as necessary.

Thanks again!