Once fun Ironclad is now destro melee blob king of the hill
Posted: Fri Aug 13, 2021 4:21 pm
Been looking forward to ironclad scen coming back for a few weeks
this rarely seen scenario i remember the last time it was here fun running between decks capping various points many fights at all decks, skirmishes 1 on 1 or, small fights, big fights destro and order trying to take all deck flags, me and a sole IB holding upper deck like heroes vs 1 to 3 destro, til all 12 destro came, good times
but now, what is this?? What have you done??
the MIDDLE point is now worth 5 per tick
the outer points worth 2 each? wtf
so now NO-ONE needs to take any bases cept middle, youve turned it into a poor mans college of corruption, destro blob run to middle flag, camp there and game is over, , may as well make the whole scen just 10 ft square room coz thats all it is. no tactics no brains no split decisions, no changes of tactic, no base capping, no need retake or even take upper and lower deck flag, . NO bottom or upper deck even needed.
Just destro zerg run to middle and camp their melee blob there and game is over after 22 secs
done 5 ironclads so far exact same every game destro run to middle melee blob king of the hill bias, they afk there
order then afk at bottom, as they cant dislodge the destro melee blob (game favours destro melee blob in king of hill, and favours free thinking tactically aware players in multiple base scens) destro afk at midd, coz they refuse to move frm midd coz that would risk losing midd and game as u dont even NEED any other bases now,. Result: no kills for any1 people sat there for 10misn til it ends a very bored destro melee blob win vs a very bored order team. GG
even if order made a premade and did same it would be same order blob run midd base hold it all game spam heals no kills for any1 pointless taking other 2 bases, and poor destro woudl then afk , meaningless scenario, why the hell make midd base 5 points per tick beating TWO bases ticking for 4 per tick in total (2+2), im assuming this was a bad oversight and not checked? so needs rectifying?
its a poor mans king of the hill, its a poor mans college of corruption, its a poor mans ranked scen 10 mins for no kills, and u cant even punt coz the small area is 3m square
destro blob must have thought all their Christmases had come at once when they realised all they need to do is run centre and blob like all the other no tactics no brains king of the hill dire scenarios eg Mounkain temple, eg college of corruption eg caledor woods, eg temple of isha, eg thunder valley, eg black fire pass, eg eternal city, etc etc
REQUEST: please make the MIDDLE DECK 3 points per tick, and OUTER decks 2 Points per tick like Nordenwatch, like Gates of Ekrund..
any 3 bases scen should be middle is more fosho but you need 2 to win, otherwise you've destroyed the entire premise of a multiple base scenario and made it into a melee blob bias snoozefest king of the hill.
Please make middle base 3 points do this asap to avoid turning a once fun excellent 3 deck mobility scen into one flag blob stay putt 95% win rate for the destro melee blob no tactics needed, no movement needed, no splitting up needed, no brains needed, car crash of a scen
Please take action on this. Middle reduced from 5 to 3 per tick and watch the fun and fighting start as God intended,
'Swords in the Wind!"
The Mel
this rarely seen scenario i remember the last time it was here fun running between decks capping various points many fights at all decks, skirmishes 1 on 1 or, small fights, big fights destro and order trying to take all deck flags, me and a sole IB holding upper deck like heroes vs 1 to 3 destro, til all 12 destro came, good times
but now, what is this?? What have you done??
the MIDDLE point is now worth 5 per tick
the outer points worth 2 each? wtf
so now NO-ONE needs to take any bases cept middle, youve turned it into a poor mans college of corruption, destro blob run to middle flag, camp there and game is over, , may as well make the whole scen just 10 ft square room coz thats all it is. no tactics no brains no split decisions, no changes of tactic, no base capping, no need retake or even take upper and lower deck flag, . NO bottom or upper deck even needed.
Just destro zerg run to middle and camp their melee blob there and game is over after 22 secs
done 5 ironclads so far exact same every game destro run to middle melee blob king of the hill bias, they afk there
order then afk at bottom, as they cant dislodge the destro melee blob (game favours destro melee blob in king of hill, and favours free thinking tactically aware players in multiple base scens) destro afk at midd, coz they refuse to move frm midd coz that would risk losing midd and game as u dont even NEED any other bases now,. Result: no kills for any1 people sat there for 10misn til it ends a very bored destro melee blob win vs a very bored order team. GG
even if order made a premade and did same it would be same order blob run midd base hold it all game spam heals no kills for any1 pointless taking other 2 bases, and poor destro woudl then afk , meaningless scenario, why the hell make midd base 5 points per tick beating TWO bases ticking for 4 per tick in total (2+2), im assuming this was a bad oversight and not checked? so needs rectifying?
its a poor mans king of the hill, its a poor mans college of corruption, its a poor mans ranked scen 10 mins for no kills, and u cant even punt coz the small area is 3m square
destro blob must have thought all their Christmases had come at once when they realised all they need to do is run centre and blob like all the other no tactics no brains king of the hill dire scenarios eg Mounkain temple, eg college of corruption eg caledor woods, eg temple of isha, eg thunder valley, eg black fire pass, eg eternal city, etc etc
REQUEST: please make the MIDDLE DECK 3 points per tick, and OUTER decks 2 Points per tick like Nordenwatch, like Gates of Ekrund..
any 3 bases scen should be middle is more fosho but you need 2 to win, otherwise you've destroyed the entire premise of a multiple base scenario and made it into a melee blob bias snoozefest king of the hill.
Please make middle base 3 points do this asap to avoid turning a once fun excellent 3 deck mobility scen into one flag blob stay putt 95% win rate for the destro melee blob no tactics needed, no movement needed, no splitting up needed, no brains needed, car crash of a scen
Please take action on this. Middle reduced from 5 to 3 per tick and watch the fun and fighting start as God intended,
'Swords in the Wind!"
The Mel