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Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 4:57 am
by geezereur
very nice good jobs guys

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 6:40 am
by Luth
ReturnOfReckoning wrote: Sat Sep 18, 2021 9:15 pm
Ekalime - World Building & Lead Designer & Writer
Yaliskah- 3D Modelling & 2D Deisgn
MaxHayman - Producer & Programming
Ferrile - 3D Modelling
Grunbag - World Building & 3D Modelling
Ryanmakara - World Building
Archexecutor - Concept Art & 2D Design
Flowson - 3D Modelling
Machinea - Concept Art & 3D Modelling
TimPaauwe - 3D Modelling
Samo94 - Concept Art
Anlek - Concept Art
CanadianZombie - 3D Modelling
Apotheos - 3D Modelling
Wikkyd - 3D Modelling
Cattlebruiser - 3D Modelling
TomSeas - 3D Modelling
Rockalypse - Design
Kabuco - Design
Dalen - Programming
Wargrimnir - Design
Washette - Tools Programming
Werit - Tools Programming
Luranni - Video Editing
Hystoria - Video Editing

(If there is anyone I haven't mentioned please accept our apologies and contact one of us right away)

You somehow forgot to mention Londo.

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 6:49 am
by zulnam
Thank you for the cities, to everyone who contributed to them. It is a massive content release; i am sure it was an ordeal to get them done. I am sure the Bitterstones and Freebootaz had a blast last night; we'll probably never see them in Altforf/IC again :lol:

The blast pots removal is also a good thing imo. They've long been sus of causing massive lag.

Lastly, the dmg proc buff sounds like it has the potential to be huge. Are we talking all procs like Jagged Edge and Centuries of Training, or just from main abilities?

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 7:10 am
by Kaeldrick
Are weapon procs concerned too?

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 7:33 am
by areandar
Luth wrote: Sun Sep 19, 2021 6:40 am
ReturnOfReckoning wrote: Sat Sep 18, 2021 9:15 pm
Ekalime - World Building & Lead Designer & Writer
Yaliskah- 3D Modelling & 2D Deisgn
MaxHayman - Producer & Programming
Ferrile - 3D Modelling
Grunbag - World Building & 3D Modelling
Ryanmakara - World Building
Archexecutor - Concept Art & 2D Design
Flowson - 3D Modelling
Machinea - Concept Art & 3D Modelling
TimPaauwe - 3D Modelling
Samo94 - Concept Art
Anlek - Concept Art
CanadianZombie - 3D Modelling
Apotheos - 3D Modelling
Wikkyd - 3D Modelling
Cattlebruiser - 3D Modelling
TomSeas - 3D Modelling
Rockalypse - Design
Kabuco - Design
Dalen - Programming
Wargrimnir - Design
Washette - Tools Programming
Werit - Tools Programming
Luranni - Video Editing
Hystoria - Video Editing

(If there is anyone I haven't mentioned please accept our apologies and contact one of us right away)

You somehow forgot to mention Londo.
As far as i know londo didnt help with these cities so he didnt forgot.

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 7:50 am
by Luth
areandar wrote: Sun Sep 19, 2021 7:33 am As far as i know londo didnt help with these cities so he didnt forgot.
He put the existing assets of the dwarf city in place back in 2015.

https://returnofreckoning.com/forum/vie ... f=8&t=3405
https://www.youtube.com/watch?v=9ut_rIONJJ0

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 7:54 am
by areandar
No thats his own ror did this themself not londo

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 8:24 am
by Collision
Thx for all the work on the 2 new cities !

When is the next balance patch ? the fight of the event was totally unbalance and show to us why people always zerg for massive distant aoe spam. That was very sad for a birthday fight...(and not fun)

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 8:26 am
by nebelwerfer
you guys blew me away! great expansion to the game with the new cities! :D they really are quite amazing

Re: Patch Notes 18/09/2021

Posted: Sun Sep 19, 2021 8:46 am
by wiscel
Very nice :-)