Can Devs look into new exploit disconnect / crash in combat
Posted: Wed Sep 22, 2021 2:45 pm
Hello RoR Team,
There has been a huge amount of players using disconnect / crashing while fighting in pvp. There seems to be a new system / exploit where fighting someone in combat for 10-15 seconds and they start to lose they disconnect, but it does not say player has disconnected uncleanly. Not sure if they found a pocket item or some way to bypass a system to travel.
Here is a video of what it looks like.
https://www.twitch.tv/gravord/clip/Ugli ... AL8fbV3UAs
It seems the people in this guild above all do this. I see everyone in T1 talking about it. They even have a streamer who plays and does it while streaming.
I have seen a lot of people doing it of late, but I have a small list of players if you need to check the logs to see what it is they are doing.
It would be great when a person does something like they are not logged out for 20-30 seconds and die. Then auto rez, so they can be killed again. Just have it be a feed back loop to prevent this from happening. Also add a server wide message that X person was defeated and choose to disconnect uncleanly.
Please help as I am sure you don't want this type of behavior around.
There has been a huge amount of players using disconnect / crashing while fighting in pvp. There seems to be a new system / exploit where fighting someone in combat for 10-15 seconds and they start to lose they disconnect, but it does not say player has disconnected uncleanly. Not sure if they found a pocket item or some way to bypass a system to travel.
Here is a video of what it looks like.
https://www.twitch.tv/gravord/clip/Ugli ... AL8fbV3UAs
It seems the people in this guild above all do this. I see everyone in T1 talking about it. They even have a streamer who plays and does it while streaming.
I have seen a lot of people doing it of late, but I have a small list of players if you need to check the logs to see what it is they are doing.
It would be great when a person does something like they are not logged out for 20-30 seconds and die. Then auto rez, so they can be killed again. Just have it be a feed back loop to prevent this from happening. Also add a server wide message that X person was defeated and choose to disconnect uncleanly.
Please help as I am sure you don't want this type of behavior around.