Orcapults debate
Posted: Sun Sep 26, 2021 3:02 pm
Hello,
With the Stage3 of the Live event one of the rewards have been the Orcapult to be used only in fortresses.
These have been in the game for a while now, but with a 7day expireing timer.
So many now is a good time to talk about if these are adding more to the fortress fights, or if they ruin the experience?
Ive been in like 3-4 fortresses where the attacking realm have used the orcapults, myself.
And while half of them were not severely impactful to the extend of carrying the fortress push,
there was atleast 1-2 fortresses where i would say the Orcapults opened up a hard defence in lord room an was the reason the attackers won (a possitve imho. even if i was defender)
So what does the orcapults actually do to a fortress stage3 the way i see it:
- Allow for a heavy funnel on both maingate + postern to be forced to split their attention to roof-level aswel. Making any defending criticalmass being split.
And while the Flyers are already an option, these are too easy to counter imo as the drop-off locations are too telegraphed and you can get shot in the air while come flying in.
- The orcapults take some time to launch a full warband up on roof-level, so the defenders have a short time periode to organize if they uproot from their defensive possitions and go clear the roof. Making the stage3 less static and more about organization and strategy.
While there are probably alot more points to this, these two stuck out to me to what orcapults and siegeweaponery add more flavor to keepsieges.
Orcapults make the players have more of a choice in the single most static piece of orvr content as of right now, Stage3 in forts. This stage is pretty much lucked in place of how it plays out despite fort mechanics with cauldron, kegs, jailbreaks etc. Yet most players might leave a fort thinking "well that was exactly like every other fort in stage3"
Basicly, i think more playerchoice and option are a welcome addition to Forts to break funnels. What do you guys think of Orcapults / ratogres / siegetowers or whatever can help break a strong funnel?
With the Stage3 of the Live event one of the rewards have been the Orcapult to be used only in fortresses.
These have been in the game for a while now, but with a 7day expireing timer.
So many now is a good time to talk about if these are adding more to the fortress fights, or if they ruin the experience?
Ive been in like 3-4 fortresses where the attacking realm have used the orcapults, myself.
And while half of them were not severely impactful to the extend of carrying the fortress push,
there was atleast 1-2 fortresses where i would say the Orcapults opened up a hard defence in lord room an was the reason the attackers won (a possitve imho. even if i was defender)
So what does the orcapults actually do to a fortress stage3 the way i see it:
- Allow for a heavy funnel on both maingate + postern to be forced to split their attention to roof-level aswel. Making any defending criticalmass being split.
And while the Flyers are already an option, these are too easy to counter imo as the drop-off locations are too telegraphed and you can get shot in the air while come flying in.
- The orcapults take some time to launch a full warband up on roof-level, so the defenders have a short time periode to organize if they uproot from their defensive possitions and go clear the roof. Making the stage3 less static and more about organization and strategy.
While there are probably alot more points to this, these two stuck out to me to what orcapults and siegeweaponery add more flavor to keepsieges.
Orcapults make the players have more of a choice in the single most static piece of orvr content as of right now, Stage3 in forts. This stage is pretty much lucked in place of how it plays out despite fort mechanics with cauldron, kegs, jailbreaks etc. Yet most players might leave a fort thinking "well that was exactly like every other fort in stage3"
Basicly, i think more playerchoice and option are a welcome addition to Forts to break funnels. What do you guys think of Orcapults / ratogres / siegetowers or whatever can help break a strong funnel?