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[choppa] SYG

Posted: Wed Dec 15, 2021 12:50 pm
by Alubert
No attempt to reduce the disparity between choppa vs slayer has yet appeared.
Ideas to improve choppa abilities have not been considered.
Ideas of rectifying the situation by giving chosen CS to reduce the power of slayers have not been heard either.
(It is possible that the devs are taking this into consideration, but due to lack of time they are not able to make changes).
Therefore I propose to change one choppas tactic - SYG.
It is now +25% crit dmg. I suggest changing it to 50% crit dmg.
It is not a dramatic change (most choppas have flat dmg build) but it will at least be one step forward in rebalancing the two least balanced counterparts in the game.

If anyone comes along (and knowing the crying children of order I'm sure they will) who says this change is too strong then I say no problem.
Rampage + ID + Push for more goes to choppas and GTDC + Keep on Choppin' + SYG goes to slayers :).

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 1:26 pm
by normanis
core crit damage or mastery tree crit dmage tactic? and wich master tree its will be? maby middle to boost 2h?
p.s white lion has crit damage core if u have pet on, its not work without pet.

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 1:28 pm
by Alubert
SYG is a core tact like slayer PUsh for More.

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 1:57 pm
by Nekkma
"Stab you gooder" is a racial tactic for orcs, meaning BOs also have it, not a choppa exclusive tactic.

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 3:26 pm
by Alubert
Nekkma wrote: Wed Dec 15, 2021 1:57 pm "Stab you gooder" is a racial tactic for orcs, meaning BOs also have it, not a choppa exclusive tactic.
I think its only technical problem.

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 3:41 pm
by normanis
u cant add core 50% crit damage if rest clases need spend points there. and make sacrefices.
if there will be miracle and its become core with +50%crit than black orc will deal even more damage than any ather tanks.

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 5:24 pm
by knick
normanis wrote: Wed Dec 15, 2021 3:41 pm u cant add core 50% crit damage if rest clases need spend points there. and make sacrefices.
if there will be miracle and its become core with +50%crit than black orc will deal even more damage than any ather tanks.
WL has a 50% crit dmg+ as core but its requirement is pet must be alive.
But to topic. Call a 25%+ dmg on crit not "dramatic" is a bit of a understatement. i couldn't argue it's going bad for Chopper / slayer. To discredit this discussion from the begin on with a statement like
Alubert wrote: Wed Dec 15, 2021 12:50 pm If anyone comes along (and knowing the crying children of order I'm sure they will) who says this change is too strong then I say no problem.
Rampage + ID + Push for more goes to choppas and GTDC + Keep on Choppin' + SYG goes to slayers :).
does not help either.
A class based on more than 2 or 3 abilitys and tactics. Its a total package and just cherry picking here 1 or 2 of them does not help any discussion.
Maybe the Ideas to improve choppa abilities have not been considered because its not needed?
I cant see a real argument to do so? Maybe you should explain a bit more why you think slayer is better or stronger than chopper. But as said comparing 2 abilitys is not a argument in my eyes

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 5:49 pm
by Tillirage
Because its not needed to be explained why slayers are stronger... At this point its well known and only reason why slayers arent getting nerfed because order doesnt stack them like Destro does for choppas but I waste my time and explain it again. Rampage ability where you surpass any parry/block where SnB tanks who hold the door will literally be melted in a single push (which is most of the time...). Imagine you being a tank and putting your Renowns points on block/parry to hold the door. Thinking you will be steel wall... Then angry naked baby man comes and says "lol nice try scrub" and starts hitting you like no other meanwhile you trying to hold it as much as possible. You might say, GTDC... It is literally worst ability, a meme ability that randomly pulls single person when it damages... Gives free immunities to people. Maybe you can say choppas has Chop fasta... Yeah order has it too on SM. Wayback BO's had it but order cried a lot and it got taken away. Which is how nerf/buffs happen in this server. People who cry loud gets the **** they want.

The fact that for a very long time IC gets daily farmed by order. Is it because order is good? No because they got more players playing that side which is another indication that order is stronger side. I heard some laughable arguements where people saying people might play order because it looks good not because they arent strong. Well my friend compared to destro, order looks like ****. Not to mention in any mmorpg people always play on stronger side. There will be some underdog players but you cant show a single mmorpg with factions where underdog faction is the most populated one.

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 5:51 pm
by Krima
a 35% + sounds alot safer.

Re: [choppa] SYG

Posted: Wed Dec 15, 2021 5:56 pm
by Alubert
knick wrote: Wed Dec 15, 2021 5:24 pm
normanis wrote: Wed Dec 15, 2021 3:41 pm u cant add core 50% crit damage if rest clases need spend points there. and make sacrefices.
if there will be miracle and its become core with +50%crit than black orc will deal even more damage than any ather tanks.
WL has a 50% crit dmg+ as core but its requirement is pet must be alive.
But to topic. Call a 25%+ dmg on crit not "dramatic" is a bit of a understatement. i couldn't argue it's going bad for Chopper / slayer. To discredit this discussion from the begin on with a statement like
Alubert wrote: Wed Dec 15, 2021 12:50 pm If anyone comes along (and knowing the crying children of order I'm sure they will) who says this change is too strong then I say no problem.
Rampage + ID + Push for more goes to choppas and GTDC + Keep on Choppin' + SYG goes to slayers :).
does not help either.
A class based on more than 2 or 3 abilitys and tactics. Its a total package and just cherry picking here 1 or 2 of them does not help any discussion.
Maybe the Ideas to improve choppa abilities have not been considered because its not needed?
I cant see a real argument to do so? Maybe you should explain a bit more why you think slayer is better or stronger than chopper. But as said comparing 2 abilitys is not a argument in my eyes
Do I really need to explain this? Really?
I'll start at the end:
1. effect - slayer kills tanks together with guarded target. It also kills anyone in range.
2) Cause - rampage>ID>retributtion>others aoe and ST skills.

What do you not understand here?

Now the details of two classes.
A. choppa: GTDC - free immun giver. No burst. Channel (cant use together with other skills to increase burst). Only suitable for use in mindless aoe zerg.
A. slayer: ID - perfect aoe dot. Excellent in aoe and ST. Large slayer burst boost.
B. choppa: Keep On Choppin' - I don't think I need to explain why not even one choppa uses this.
B. slayer: Rampage - best skill in the game. Opponents can't block his attacks in any way. Even morale doesn't work for this. Tank dies together or even faster than guarded target because he gets dmg from guard + direct slayer dmg.

Additionally Push for More is a much better tactic than SYG.
Chop fasta - slayer shatter

All this makes slayer double or triple choppas dmg in every ranked sc.