Just wanted to let you know that this project, especially with custom class frames like shown, can easily become the go-to UI of the game.tvbrowntown wrote: ↑Thu Mar 31, 2022 5:55 am I haven't made a response to this in a while but I had been pretty busy. I've heard the requests and have begun implementing them. I've also begun refactoring everything and making them into individual add-ons instead of a big ones. This will allow users to use what they like and not be forced to use the whole thing.
Additionally, with the help of another user who is a fantastic graphic designer, the whole style will change and give each frame a unique look for each class that is targeted. The plan is to create UI elements that can replace the default ones stylistically.
A quick and unfinished look at the squig herder frame below.
It looks so slick it just makes the whole game that much prettier and immersive.
It only needs to be as functional as f.e Viny when it comes to information and features.
So here's a bump and a reminder that a lot of people are waiting for the final iteration of this.
TAKE your time, you're obviously good at what you do, don't get burnt out or anxious about deadlines. Even if you release this way later it looks like it's gonna be so good it will immediately spread like wildfire.
My 2c; hope you're well.