How much parry/disrupt??
Posted: Thu Jul 23, 2015 9:23 pm
Does anyone know how much ws or wp it takes to get one percent parry or disrupt? I would like to calculate what I have for more optimum builds.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=4804
4 point in stats should be a 0.01%Joshwa70 wrote:Does anyone know how much ws or wp it takes to get one percent parry or disrupt? I would like to calculate what I have for more optimum builds.
No point in doing that here in RoR atm as WS is still trash (200-300 ws still give minimal dmg increase) better just to stack str/tough atmgrumcajs wrote:slayer or choppa with heavy WS build
If they dont have a autoattack swing they arent counted as dual wieldJoshwa70 wrote:Another question.. does chalice cou nt as duel weild?
WS works perfectly with detailed analysis on the testserver, it seems that the problem is the combatlog atm (log shows bugged damage values for different WS values on the testserver too).Coryphaus wrote:No point in doing that here in RoR atm as WS is still trash (200-300 ws still give minimal dmg increase) better just to stack str/tough atmgrumcajs wrote:slayer or choppa with heavy WS build
This.grumcajs wrote:avoidance in WAR is built around heavy bonuses (like +25% parry for X secs ability, +10% block tactic, +X % parry from renown trainer - once its implemented, +10% parry while dual wielding ..... )
Stacking stats to reach some level of avoidance is useless and it would actually hurt your character. Well...unless u r slayer or choppa with heavy WS build or healer that can reach high willpower. but even with capped stats, the avoidance bonus is so low its meaningless