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Melee Cleave Range is unfair.

Posted: Sun May 01, 2022 9:27 pm
by Panzer80
Been playing the game for 2 years now. One thing that still stands out to me is the range of melee AOE attacks. They're too long. I don't think any melee class should have attacks longer than 10-15 ft, say for special attacks like leaping, pulls, throws, guns. Specifically, choppa and slayer "25ft" range seems to be more like 45 ft. I think a change like this would shift mechanics away from the meta melee blob ,which is all that's ever needed in any situation. Even with latency arguments, I don't think anyone can be taken seriously, saying that you really need more classes than WL/Mara-Choppa/Slayer in any comp situation currently. That's really all anyone ever needs for dps, and that's because of how easy it is to cover distance with rangey melee attacks.