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BO and Supplies mod

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gyps
Posts: 116

BO and Supplies mod

Post#1 » Tue Sep 20, 2022 5:27 pm

Was wondering how each BO could be more supportive towards the ongoing battle and some ideas came out, how about this:

- Each BO has three different characteristics, Healing, Repairing and Supplies.
- Each time a realm captures a BO and maintain it it supports its keep or its army with healing (this one heals periodically lord keepers and spawn mobs), Repairing (this one repairs doors) and Supplies (this one nulifies current supps running and restores ammunition periodically/unlock flights to keep feature).
- Each BO will focus in one kind of these 3 characteristics, lets say one is more capable of healing some others help repairing and some other helps with ammo.
- Sieging a keep without any BO's should be VEEERY difficult, this improves current strategy where the blob just destroy the keep and then go after the BO's, in this case the realm wb's need to keep certain BO's under their control in order to claim the keep.
- Current supplies system is nulified , no more running, just claiming and maintaining so we should roll back to the periodical renown gaining due to maintaining the BO.

I'd say each BO can have skill levels of each characteristic from 1 to 3, for example
Martyr Square Healing 3, Repairing 2, Supplies 1

I think that a kind of system like this will add flavour to our current orvr and little skirmish parties could try to fight, maintain or reclaim BO's while a major wb is engaged at the keep.

Keep rolls and locks will include people that participates in BO's claiming and maintainng, its not just a matter of killing the LORD but a matter of coordination to succeed to win the war.

What do you think?

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