Thank you for your response!Sinisterror wrote: ↑Thu Nov 17, 2022 9:39 amSuperStar wrote: ↑Thu Nov 17, 2022 8:21 am The devs will have the power to make new ablities and fix the bugs in the near future. (I hope)
So this topic should be a collection of creative ideas/wishes.
Bring here what you need for your fav class/ bring new mechanics.
Change the f boring meta.
Ps 800hp/4sec is not op at all.
Have you ever checked the prayer of devotion tactic? (Wp mid tree mid tactic)
That is op. No need nerf btw but is a good tactic.SuperStar wrote: ↑Thu Nov 17, 2022 8:21 am The devs will have the power to make new ablities and fix the bugs in the near future. (I hope)
So this topic should be a collection of creative ideas/wishes.
Bring here what you need for your fav class/ bring new mechanics.
Change the f boring meta.
Ps 800hp/4sec is not op at all.
Have you ever checked the prayer of devotion tactic? (Wp mid tree mid tactic)
That is op. No need nerf btw but is a good tactic.
https://web.archive.org/web/20081217044 ... aspx?id=22
Dude. I appreaciate the enthusiasism you have but 800hp/4 sec is so goddamn op : D Have you ever tried to play this game where skills and tactics actually matter? Which means Solo or Small Scale and alot of it is because 24 Aoe cap, this is true and all who have played the game enough know this. Quarenteed 800hp every 4 scond for black orc that cant be heal debuffed, pls offer me some kind of of explanation why that is not RDCLS op?
Hey! WP is a Melee-Healer! Originally there was no "Backline" Wp's or Dok's and books/chalices didnt have Regen on them( I think Shields should be removed from dok/wp but another convo) This game has roles for classess which should stay. Did you know that Guard on tanks you originally only took 30-35% Of dmg from Guardee instead of 50%. Black orc also had 50% Crit dmg tactic before choppa was in game and Morale 2 that did 1500 dmg and silenced everyone for 7 seconds, a bit much to me but what do you think?
Im gonna throw some black orc improvements that are more in line in my humble opinion=) Remove Arm breaka from brawler and Replace it with Not in Da Face. Add to NIDF that your defensive target gets their CD's reduced by 5sec for 10 seconds. Replace NIDF With Arm breaka in Da Toughest but change the skill to Medium-Long punt with 30s CD.Mor hardocre Tactic would change it to 15s CD and making it long instead med-long and target stay In air 1-2s longer. Also Tree Hit Combo usable with shields again.
Nerf Duration of You Wot!? to 15s and only increase armour/resis by 15% instead of 30% and remove the 10 sec self snare. Wez bigger is so sad skill that remove it and replace it with Cant Touch us M4, without it being M4 so 60s CD is more than ok, this panic button would be quite welcome! These Are OP suggestions to some, to me they are def worth to try.
About 800hp/4sec:
I played a lot as a solo playa. Most of the regen solo build run with 800-1000hp/4sec build (if we count the absorb too) they are good of course.
I didnt finish the gear idea but in my mind in the future the regen items wont exist.
Also in my mind the tanks dont do significant dmg to make them op soloer but they will almost undieable with a specific spec like djole (smthing like that) he was an IB. Bring back the fortitude! Tanks should do small dmg and a lot of cc buff debuff. 20%crit tactic... Why?
So the 800hp/4sec is only op if they can do a significant dmg. But we can modify this tactic:
"800hp/4sec only works with shield"
About shield wp/dok:
Lot of ppl bored the regular healer. The game have to move with the fashion and the age. Shield dok/wp is a great idea imo but they are do too much dmg and too less heal for the group.
They are useless in wb and bigger scale. Even in a 12vs12sc.
About your ideas i would like to try a lot of things.
I hope they will shake the mega regularly.