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Annoying bugs discussion
Posted: Mon Feb 13, 2023 11:08 am
by Phantasm
Having in mind incoming rewrote skill system, Id like to ask what skill based bug should be fixed first?
For me most annoying is only skill bar 1 can use stance based skills, other bars dont "create internal skill bar" but leave skill greyed out.
https://github.com/WarEmu/WarBugs/issues/19375
Its not stricte bug, but annoying exclusion.
Re: Annoying bugs discussion
Posted: Mon Feb 13, 2023 8:20 pm
by Omegus
That is not a bug, it's how hotbar 1 is intended to work with stances. It's literally build into Mythic's default UI files. There are 10 or 11 pages of action bars (1 page = 12 abilities, or a "row") internally. It is also absolutely nothing to do with the server-side ability rework.
The visible action bars use pages 1-5 and you can configure them as you see fit (by default it's page 1 on action bar 1, page 2 on action bar 2, etc). For some classes, the page of action bar 1 will change as you switch stance to show one of the hidden action bar pages. I believe 6, 7, 8 are used for stance-related abilities. 9 and 10 included granted abilities. 11 was reserved for the "play as monster" (i.e. Skaven) from live.
You cannot have all 5 action bars swap to different abilities when you change the stance as there are not enough action bar pages available to do so.
Re: Annoying bugs discussion
Posted: Mon Feb 13, 2023 9:10 pm
by Skullgrin
The first bug that should be fixed regarding abilities is one that the devs actually added in.
Auras used to not have a cooldown when deactivated. In fact they used to linger for 12 seconds after they were turned off, and another aura could be instantly activated which allowed you to use up to three at once (and never have less than 3 running if you used the twister addon).
The devs changed it (basically as a QoL thing) to allow three Auras to be used at once. They removed the 12 second lingering effect, but for some reason added in a 4.5 second cooldown on deactivation. Which means that if you switch auras in combat now, you have 4.5 second window where you only have 2 Auras up instead of 3. Basically one of the early devs added in a stealth nerf and it has never been fixed.
I like the fact that you can run three Auras at once now, but the cooldown on deactivation needs to be removed.