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[Marauder] Petition to make GI (Growing Instability) tactic baseline

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Sofong
Posts: 554

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#31 » Thu Mar 02, 2023 11:27 am

Everdin wrote: Thu Mar 02, 2023 10:38 am
wildwindblows wrote: Wed Mar 01, 2023 9:10 pm
Everdin wrote: Wed Mar 01, 2023 1:21 pm You are all missing some points here:

This is a group based game, and beside pure burst, armor debuff and outgoing healdebuff and pull the lion brings nothing). The marauder on the other hand debuffs armor, toughness, wounds and healing on the target, has a pull as well and is capable of removing aps and decreasing the amount of ap reg.

So... yes the lion is more on the epeen side of the table. While the marauder brings the whole group in the position to make influential damage to a target.
The issue is other dps classes doing x2 more damage than mara without any debuff. Mara cannot do proper damage even after applied all debuffs.
You are aware that it is not all about doing the damage, but also providing the possibility to do the damage and to use it properly.

- The Marauder reduces the damage he needs on a single target with lifedebuff
- The Marauder reduces the damage that is needed to kill it's target while under heal with healdebuff
- As soon as a mara is not alone, EVERY guy hitting his target benefits from the debuffs a marauder applies, it's not about the damage you deal, but the damage you enable others to do.
true my bg do about the same debuffs and be 3x tankier and bring more protection and CCs to the grp.

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Everdin
Posts: 555

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#32 » Thu Mar 02, 2023 11:34 am

Sofong wrote: Thu Mar 02, 2023 11:27 am
Everdin wrote: Thu Mar 02, 2023 10:38 am
wildwindblows wrote: Wed Mar 01, 2023 9:10 pm

The issue is other dps classes doing x2 more damage than mara without any debuff. Mara cannot do proper damage even after applied all debuffs.
You are aware that it is not all about doing the damage, but also providing the possibility to do the damage and to use it properly.

- The Marauder reduces the damage he needs on a single target with lifedebuff
- The Marauder reduces the damage that is needed to kill it's target while under heal with healdebuff
- As soon as a mara is not alone, EVERY guy hitting his target benefits from the debuffs a marauder applies, it's not about the damage you deal, but the damage you enable others to do.
true my bg do about the same debuffs and be 3x tankier and bring more protection and CCs to the grp.
And, doing less damage then the marauder
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

Sofong
Posts: 554

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#33 » Thu Mar 02, 2023 11:36 am

Everdin wrote: Thu Mar 02, 2023 11:34 am
Sofong wrote: Thu Mar 02, 2023 11:27 am
Everdin wrote: Thu Mar 02, 2023 10:38 am

You are aware that it is not all about doing the damage, but also providing the possibility to do the damage and to use it properly.

- The Marauder reduces the damage he needs on a single target with lifedebuff
- The Marauder reduces the damage that is needed to kill it's target while under heal with healdebuff
- As soon as a mara is not alone, EVERY guy hitting his target benefits from the debuffs a marauder applies, it's not about the damage you deal, but the damage you enable others to do.
true my bg do about the same debuffs and be 3x tankier and bring more protection and CCs to the grp.
And, doing less damage then the marauder
its not all about dmg?

Everdin
Posts: 555

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#34 » Thu Mar 02, 2023 11:39 am

It's about what you bring into a fight:

Lion: Damage
Marauder: Damage + Utility
BG: Utility + suvivability
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

Dajciekrwi
Posts: 700

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#35 » Thu Mar 02, 2023 12:40 pm

Everdin wrote: Thu Mar 02, 2023 11:39 am It's about what you bring into a fight:

Lion: Damage
Marauder: Damage + Utility
BG: Utility + suvivability
So - mrauder: crap damage + and crap utility, and shiit in general.

Everdin
Posts: 555

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#36 » Thu Mar 02, 2023 12:44 pm

The "crap utility" is what makes the marauder one of the most interesting classes in the game, if you are not able to use it, maybe the class itself isn't the problem :)
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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normanis
Posts: 1306
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Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#37 » Thu Mar 02, 2023 12:49 pm

mara mechanics are similar to shadow warrior. maby shadow warrior melle build need also 50% armor pent?
there was discuss about maras aoe improvemt far past. remove self heal/red inc armor pent for u ,to damage every 4th hit . u have now heal every time u hit change it to damage target (second savage hand buff or wl tth buff) if maras whant self heal sacrefice tactic slot for it
"Iron Within, Iron Without!"

Alubert
Posts: 330

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#38 » Thu Mar 02, 2023 12:51 pm

Marauder is well-balanced and better not to touch it.
Generally mdps like WE/Mara/WL/WH/aSW are ok.
The only thing that needs to be improved is mSH so that it has decent ST dmg.
Remove GTDC choppa ability and give it something that can compete with SL ID.
Nerf Rampage or remove this ability from the game.
I will write about SM right away because it can sometimes be called mdps also.
When will somebody come to their senses and finally do something about this WoDS?
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+

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normanis
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Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#39 » Thu Mar 02, 2023 1:02 pm

lumpi33 wrote: Tue Feb 28, 2023 5:48 pm
Sofong wrote: Tue Feb 28, 2023 4:31 pm how about we balance this first?
Spoiler:
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Look at this city result from yesterday. All pro players and a very close round:

https://killboard.returnofreckoning.com ... e58ce61314

Do you see the Mara in first place that did 2 Mios more than the Slayer? Mara is rr73 (no sov obviously) and Slayer rr82 (both were champs in stage3).

Rampage overpowered and Mara needs damage buff? Yeah sure... what are you smoking?
buff choppa 6th place and msquig is 4th place. while 2 mares take medals gold and bronze. i expected slayer was top wis rampage (seems he forgot rampage press) :D
"Iron Within, Iron Without!"

lemao
Posts: 299

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline

Post#40 » Thu Mar 02, 2023 1:08 pm

Dajciekrwi wrote: Thu Mar 02, 2023 10:06 am Lets look on beloved child of Developers called KILLBOARD - February Killers on Destro side 3 Choppas, One Sorc, on Order - 2 WL, 3 WH, 1 SL...., so where on monthly scoreboard is Garamar from Hand of Blood, or Theoddone from Exodus?.
Maybe they dont know how to play?? Meybe this genius GEGGA should train them?

Killboard shows how flat is the choose for Destro, wanna kill - choose choppa, so Wachlarz have right - Buff Choppa
My IQ just shrunk (again).

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