This also values for magus.- Gun Turret - No longer grants a range increase for each stack of Improvised Upgrades.
- Flame Turret - No longer grants Dodge, Disrupt, Radius increase or Range reduction for each stack of Improvised Upgrades.
- Bombardment Turret - No longer grants Damage over Time tick interval reduction with each stack of Improvised Upgrades. No longer grants casting on the move for grenadier abilities.
I would make turrets and demons like more a CD. Example
Gun Turret - 30 seconds cd. Range 100. It attacks the target for 10 seconds, reducing it's toughness by X (debuff is a hex)
Bombardment turret - 30 sec cd. 80 range. Attacks targets with projectiles that explode with 20yards radius from initial target, reducing the initiative of targets by X (hex)
Flame turret. 30 yards range . 30 secs cd. Attacks all targets near the turret within 30 yards radius, reducing their strenght by X. (hex
All turrets share same CD. if you summon one all of 3 go in cd.
Summon is instant by default.
This could help magus and engies in keeping their gameplay mobile without sacrificing a signature class skill but using it a s a damage cd