[choppa/slayer] 2h spec
Posted: Mon Aug 07, 2023 12:56 pm
I know that there is no chance for quick changes in 2h choppa/slayer spec. The middle path needs a lot of interference to make it playable.
Maybe start with simple things to finally make the 2h ST spec playable.
I suggest changing the 2h fortress weapon bonus.
Replace the current one for 9% chance on hit with an increase of 9% crit chance and 12% crit dmg.
A small change but maybe it would at least increase the 2h potency a bit.
The current state of affairs is abysmal.
99% of people only use dual wield for aoe and ST spec.
Maybe start with simple things to finally make the 2h ST spec playable.
I suggest changing the 2h fortress weapon bonus.
Replace the current one for 9% chance on hit with an increase of 9% crit chance and 12% crit dmg.
A small change but maybe it would at least increase the 2h potency a bit.
The current state of affairs is abysmal.
99% of people only use dual wield for aoe and ST spec.