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[Suggestion]Change to city stage 1.

Posted: Sun Sep 24, 2023 1:57 pm
by Zxul
Something which should be easy to implement, and should make city stage 1 much more interesting.

Instead of current version- 1 BO open each time- make all of them open all the time. Make them being able to be taken and retaken same way as rvr ROs.

And set time limit for stage 1- the side to hold more BOs when the time limit runs out wins.

Re: [Suggestion]Change to city stage 1.

Posted: Sun Sep 24, 2023 2:23 pm
by lemao
More PVE ? No, thanks

Re: [Suggestion]Change to city stage 1.

Posted: Sun Sep 24, 2023 5:42 pm
by Haojin
amazing idea.

capturing flags are the most fun part of the warhammer online history.

Re: [Suggestion]Change to city stage 1.

Posted: Mon Sep 25, 2023 5:16 am
by rrrutsss
Wonderful
Lets add boxes also so we can run boxes in city

Re: [Suggestion]Change to city stage 1.

Posted: Mon Sep 25, 2023 5:24 am
by Bozzax
Why is first (and 2nd) stage instanced map is large and could easily hold more pop

Re: [Suggestion]Change to city stage 1.

Posted: Mon Sep 25, 2023 9:07 am
by Zxul
lemao wrote: Sun Sep 24, 2023 2:23 pm More PVE ? No, thanks
Haojin wrote: Sun Sep 24, 2023 5:42 pm amazing idea.

capturing flags are the most fun part of the warhammer online history.
rrrutsss wrote: Mon Sep 25, 2023 5:16 am Wonderful
Lets add boxes also so we can run boxes in city
It is interesting that when hearing BOs your first idea is pve and running boxes, instead of fighting for them.

Re: [Suggestion]Change to city stage 1.

Posted: Mon Sep 25, 2023 1:28 pm
by Detangler
That's a lot of spreading out and running back and forth to make them all open at once. It would be nice if there was some smaller scale fighting instead of all wb v wb fights and the ability to win by other means if your wb is not winning head to head. It would need to be a very long capture mechanic and warning to the enemy team so that others could come and save the cap point to work.