Kotbs : New Myrmidia's Fury buff suggestion.
Posted: Tue Apr 09, 2024 4:11 am
When I re-checked Patch notes for general tank channel attack improvements, i noticed Myrmida's Fury damage scaling seems to be mirrored to Chosen Relentless scaling. (anyone please feel free to confirm - at least base damage is set equal but unsure about weapon scaling and damage scaling numbers on Relentless)
: viewtopic.php?t=52372
So to summerize, SM/BO have the highest damage/damage scaling channel attacks. IB has second highest base whilst gaining strong bonuses through grudges. BG regenerates A LOT of class resources. Finally Chosen is converted into spirit/magical attack bypassing all the need for armor penetration.
Myrmidia's Fury stands out as comparatively pathetic to everything else. It gains no special effect through a tactic nor does it have anything baked in, plus damage-wise is on the weak side.
Hence my suggestion for this thread.
Mirroring the Chosen design on tactic spot number 7 prior to channel attacks on spot number 9 on the left side skill-tree :
1) Overpowering Swing now adds 10% armor penetration to Myrmida's Fury.. Goes along with the theme (runefang / precision strike) whilst giving Myrmida's a slightly increase in performance. I do realize this might seem like a weak- suggestion in comparison to the Chosen mirror class but the general idea is to give Myrmida's Fury a moderate boost to feel less weak not to match Chosen in offensive performance.
2)There is a second consideration to this suggestion. The fact that Overpowering Swing - tactic has no use at all to any Knight before lvl 40 whilst being available at early level. This leads to an illogical progression for 2 handed Knights leveling along the Conquest path, thus attempting fixing 2 issues with 1 move. Imho both make a lot of sense.
I'd like to hear your thoughts and especially from endgame geared Kotbs ( unfortunately i do not have one, but i keep hearing complaints regarding this issue).
: viewtopic.php?t=52372
So to summerize, SM/BO have the highest damage/damage scaling channel attacks. IB has second highest base whilst gaining strong bonuses through grudges. BG regenerates A LOT of class resources. Finally Chosen is converted into spirit/magical attack bypassing all the need for armor penetration.
Myrmidia's Fury stands out as comparatively pathetic to everything else. It gains no special effect through a tactic nor does it have anything baked in, plus damage-wise is on the weak side.
Hence my suggestion for this thread.
Mirroring the Chosen design on tactic spot number 7 prior to channel attacks on spot number 9 on the left side skill-tree :
1) Overpowering Swing now adds 10% armor penetration to Myrmida's Fury.. Goes along with the theme (runefang / precision strike) whilst giving Myrmida's a slightly increase in performance. I do realize this might seem like a weak- suggestion in comparison to the Chosen mirror class but the general idea is to give Myrmida's Fury a moderate boost to feel less weak not to match Chosen in offensive performance.
2)There is a second consideration to this suggestion. The fact that Overpowering Swing - tactic has no use at all to any Knight before lvl 40 whilst being available at early level. This leads to an illogical progression for 2 handed Knights leveling along the Conquest path, thus attempting fixing 2 issues with 1 move. Imho both make a lot of sense.
I'd like to hear your thoughts and especially from endgame geared Kotbs ( unfortunately i do not have one, but i keep hearing complaints regarding this issue).